Meme Girls - Ch. 38 - Failure

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Now I want GeForce Now to act all smug at Stadia for being better but inevitable sits and cries next to her cuz they're both failures.
 
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Awww...

Yeah still not playing Stadia

@arcsalvo
the target audience is people who don't want to pay for expensive PC rigs/consoles and want the flexibility of playing AAA games on their phones or low powered laptops anywhere there is a good connection.

Problem is the number of Android phones that can do that is small and not everyone has good connectivity to play. Also you often pay full or nearly full price for games while also paying a subscription. On top of that most games haven't been optimized for streaming and don't play at the promised 4k.

Honestly streaming games is going to happen. Many of the big boys are investing heavily on it and the potential is huge. The end device and network just need to handle the video bandwidth and latency. You can scale the servers to handle better games. And if you have been following the progress of Elon Musk's Starlink and the promise of low latency global satellite internet, it's only a matter of time until we could stream powerful games anywhere.

But, like you I imagine, I would still keep upgrading my PC to handle the next generation on top of the reasons you listed. Mostly because I can (somewhat) justify this due to work requirements but also because I like having my game on my computer and not at the mercy of some corporate entity with a reputation of giving up on projects
 
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@YuriM When I said low latency satellite internet I was referring to LEO sats where the latency is comparable to cable internet. Light speed through air/partial vacuum is faster than glass/fiber (although most distances used with fiber are going to be significantly shorter and a fiber network would be faster). A proper satellite internet will use both relatively short-term, low latency LEO sats and permanent orbit sats for high throughput.

You did touch on a very important aspect though. It isn't going to get that much faster because of physical limits and costs. We might see game streaming but anything more would be pushing it.
 
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@MrKawaii At which point Stadia can snap back with "At least I pay developers to put their stuff on my service"
 

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