Minus Skill-mochi Yonin ga Atsumattara, Nanka Synergy Hakki Shite Saikyou Party ga Dekita Ken - Vol. 2 Ch. 6 - Mummy Theft

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Oh Hi.

My understanding:
Thief: Takes all the debuff [and not buff] of party. Debuff depend on party and drop rate skills, by the rank of the debuff.

Thief + Mage + Priest = Mage causes debuff per kill, but those debuff goes to Thief instead [instead of priest who get credit for the kills.

Thief + Swordman = Due to swordman negative drop, the effect of the debuff get negated [idk how much]. since it is -80% drop, no debuff at all? or becomes a buff?

I'm not sure what the chapter means regarding rank up and multiply, since that relates when party kills alot, priest got alot of debuff. Maybe in Thief case, the Mage's debuff normally multiplies per kill but doesn't in this case, which is better?

Also Priest is OP, and can easily cast dispel on thief if debuff get too much.

I like how swordman's debuff finally come into play [becoming a buff due to the party]
I think it will be slightly different.

1) With the thief, all kills will be considered Priest's, giving a debuff.

2) The debuffs will be transferred to the thief.

3) The debuffs will be reduced according to the -80% drop rate being present in the party

4) The estimated reduction would be going from low to nullified, but since the mage's debuff is a unique -3%, it will probably overflow into a buff.

5) And since the thief's skills stack via rank up, instead of capping at low buff, they go from minor->low->med->high->special buff in just a handful of kills.

6) It probably won't happen, but the mage's unique debuff stacking may still apply to this converted buff, absolutely destroying the stat limits for long battles.
 
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It's referring to how the transferred debuffs stack.
Additively = 20% + 20% + 20% + 20% = 80% debuff power
Multiplicatively = 1.2 * 1.2 * 1.2 * 1.2 = 2.0736 = 107.36% debuff power
Rank up = 20% (medium) + 20% (medium) + 20% (medium) + 20% (medium) = medium => high => SP => SP = 60% debuff power

the fact it stacks by ranking up a debuff rather than adding or multiplying them means there's a cap on how bad it can go
(the numbers are merely examples and don't reflect the story)
I get that part, but i mean in respect to Mage's debuff.
On page 26 it stated normally with same debuff, the effect remains the same.
But effect remains rank up for him due to how many times.

Now go back to chapter 3.1 for the Mage's debuff: For each Kill, it is 3% all stats debuff [the buff are an outside effect and do wear off]. So kill 3 monster = 9% all stats debuff, kill 10= 30% all stats debuff. Basically Mage is set as a additive system.

So does thief and Mage change system? No more stacking buff per kill? just debuff is flat SP rank?


Or does that not matter since negated by the swordman?
 
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This is giving me major brain damage
They just walk 5 meters down a cave for the next quirky character to show up so we can have 3 chapters of them trauma dumping
I dont care about any of these people stop adding more
 
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Gives me pleasant memories of the silly negative stat inversions you could do in the Rune Factory series. Super Fail cooked dishes and Mealy Apples were the best.
 
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Even if we can guess that everyone minus skills will cancel out each other's, the story is getting pretty interesting!
It's not just cancelling out is the thing. The synergy between the minus skills actually turns them into positives.
 
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I get that part, but i mean in respect to Mage's debuff.
On page 26 it stated normally with same debuff, the effect remains the same.
But effect remains rank up for him due to how many times.

Now go back to chapter 3.1 for the Mage's debuff: For each Kill, it is 3% all stats debuff [the buff are an outside effect and do wear off]. So kill 3 monster = 9% all stats debuff, kill 10= 30% all stats debuff. Basically Mage is set as a additive system.

So does thief and Mage change system? No more stacking buff per kill? just debuff is flat SP rank?


Or does that not matter since negated by the swordman?
Wait a minute, the debuff from the mage is affect the whole party, right? And the thief steal all the debuff from the party. So, the more they kill, the more debuff will stack on the thief, but it will eventually cap on SP rank.

There's also lower drop rate from the swordman. So, the debuff may not reach to SP rank and the priestess can immediately dispel it when necessary (I assume SP rank debuff will be difficult to dispel).
 
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Wait a minute, the debuff from the mage is affect the whole party, right? And the thief steal all the debuff from the party. So, the more they kill, the more debuff will stack on the thief, but it will eventually cap on SP rank.

There's also lower drop rate from the swordman. So, the debuff may not reach to SP rank and the priestess can immediately dispel it when necessary (I assume SP rank debuff will be difficult to dispel).
2 corrections.
1) while mage debuff affect everyone, priest is the one considered killing. but you are right thief steal debuff from the priest [aka party].

Kill stacking debuff.... I'm not sure how that works since it different type of debuff than things like all party debuff.
 
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2 corrections.
1) while mage debuff affect everyone, priest is the one considered killing. but you are right thief steal debuff from the priest [aka party].

Kill stacking debuff.... I'm not sure how that works since it different type of debuff than things like all party debuff.
...I really need to re-read the manga from the beginning. All the mechanic regarding their minus skill is a bit confusing for me. Kudo to the author who thought up this kind of mechanic. 😅
 
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This is me right now.

giphy.gif
 
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So it goes full harem for the swordsman? How common...
I still enjoy the weird synergy of the skills.
Despite being quite expected, considering the genre, you should still use the "spoiler" feature, like Nemo did
 
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He does, including
letting people think that He is a He
It looks like
REVERSE TRAPS ARE BACK ON THE MENU, BOYS! WE'RE GONNA EAT GOOD TONIGHT! 🤤🥴🤤🥴🤤🥴🤤🥴🤤🥴
 
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So it goes full harem for the swordsman? How common...
I still enjoy the weird synergy of the skills.
Spoilers below


Tl;dr: after reading 2 volumes there's no sign of harem, only the priestess seems a tiny bit interested in the red haired dude.

As much as I wished that the story went full Harem/Polyamory route, I'm sure the author won't do that. I've read two volumes of the web novel and so far only the priestess show a tiny bit of romantic interested in the red haired guy and no one else does.

In the volume 2 there was a newbie Archer girl that joined their party and when they were exploring some dungeon she and the "Shirou Emiya" lookalike got separated from the rest of the group. They killed some monsters and even a boss with the "Shirou Emiya" guy using his big brain to help the girl overcome some personal problems of the past and they bonded very nicely, but the Archer Girl left the party and formed a new one with another girl at the end of Volume 2.

Too bad this story probably won't go harem route, because I'm sure it would be one of the few stories where it would work very well because because I'm 100% sure the author won't introduce other dudes as main characters (He could do that with the Thief and maybe matchmake him with the Mage, but opted for a reverse trap instead) and that means this party will always be one man and many women.

On top of that they have this whole synergy stuff due to their circunstances that will force them to be together for their entire adventurer career. Since they're stuck in a party and will spend most of their life together and stuck inside a dungeon, they'd have plenty of time to develop get closer, I mean, seriously this would've been one of the best Harem/Polyamory manga ever made since the author would mainly focus on their adventure and worldbuilding while their relationship would develop slowly and steadily, but alas...


I apologize for any typos, English isn't my main language.
 
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