I get it's just a game so the super fail was probably just cause they had zero skill and too much enthusiasm, but that's kinda funny
...plus that stuff can actually be useful in some games, like in later rune factory games, I intentionally try to make higher level super fail dishes, cause they can have up to a -100% hp effect if used on *most* non-boss monsters and even if it is too low level for throwing one in a mob's face to kill it 2 or 3 should do the job (although a few "undead" types actually liked getting it...so you could potentially tame them instead) so you go to an area with high level mobs and all you have to do is not get hit and throw "food" at them for an easy early game boost or keep some around in case you run out of RP and can't escape, since throwing stuff doesn't use energy (but swinging your weapon does, at least until your respective weapon type skill meets a minimum threshold based on the weapon)