It did kind of want to kill them, since part lion, the King of the Beasts, it is a proud promoter of survival of the fittest.why they kill the kitty
Imo pretty much yeah it’s just not meta. Doesn’t discount the fact that some things may actually be outright bad, but like that VRMMO manga with Earth, sometimes metas aren’t the best option, and it may not be suited for everyone, but it usually is the most idiotproof/noob-friendly way to go up.Clearly none of these "senses" are actually garbage, just unexplored, but that's how it goes in real games sometimes, something that was considered trash and/or low tier is suddenly busted, or at least good, either when someone explores it more or someone says "screw the rankings" and puts their pro skills to use (much like how there's a pro Smash player that will main Bowser despite his typically low ranking on the tier list or how pro Pokemon players can make even something like Pachirisu viable in VGC because they get creative with their builds.)
uselesstelekinesis
So pick the most expensive one."One sense may be obtained without SP cost."
And look how it turned out that time. Also, it's fucking telekineses. On of the most reliably OP skills you can have. Or just very convenient."Onee-chan has picked a garbage sense again!"
Pretty what?"Also, using it is pretty"
Yeah, but the level of unexplored in this (and similar) manga is way too low, and players would've tried at least that much.Clearly none of these "senses" are actually garbage, just unexplored,
I feel the problem with most of that is 2 points.Yeah, but the level of unexplored in this (and similar) manga is way too low, and players would've tried at least that much.
First it seems that leveling senses takes time and effort (maybe 1-2 weeks to get to the usefull part) and if other senses produce better results earlier makes many players stop exploring more because META.
I think you're vastly overestimating how many players follow meta. The problem with that argument is that "many" players does not equal ALL players. There are challenge players who don't give a shit about other things being technically more efficient, players who want to play it their way regardless of anything else, and a lot of players who don't even know what the meta is. Take Yun, for instance. He's not a super unique player type, and he has no clue about meta.Its basically the problem when there is a beta with hardcore players who try to go tryhard as fast as possible and then establish a meta. Then even though other senses can be great, like the archery, they get ignored because META.
And some of those combinations are absolutely obvious, like archery and that hawk eye sense. But somehow that was completely unknown? That's what doesn't make sense.Second point is that also many senses need to be used in combination with others. Like Yuns enchant need the hawk eyes sense (i think that was the one to target further people) or it wont be really usefull. Which to be fair looks like the very same with telekinesis.
Raids is way down the line. There are tons of players who don't even play raids because of how much effort they take, and the less effort it takes, the more easily you can get away with weird builds. Sometimes people just want another player to fill out a spot, and can take any character for that. Or a group of friends raiding for fun.Also its really often that people outsight of META wont even get a chance in raids etc.
You underestimate how far gamers will go to waste time and effort in video games.I feel the problem with most of that is 2 points.
First it seems that leveling senses takes time and effort (maybe 1-2 weeks to get to the usefull part) and if other senses produce better results earlier makes many players stop exploring more because META.
Second point is that also many senses need to be used in combination with others. Like Yuns enchant need the hawk eyes sense (i think that was the one to target further people) or it wont be really usefull. Which to be fair looks like the very same with telekinesis.
Its basically the problem when there is a beta with hardcore players who try to go tryhard as fast as possible and then establish a meta. Then even though other senses can be great, like the archery, they get ignored because META.
Also its really often that people outsight of META wont even get a chance in raids etc.
PS my brain still somehow expects Yun to somday go like Fate Archer and shoot her self crafted swords and items at the enemies, resulting in a big boom. XD
I think you're vastly overestimating how many players follow meta. The problem with that argument is that "many" players does not equal ALL players. There are challenge players who don't give a shit about other things being technically more efficient, players who want to play it their way regardless of anything else, and a lot of players who don't even know what the meta is. Take Yun, for instance. He's not a super unique player type, and he has no clue about meta.
And some of those combinations are absolutely obvious, like archery and that hawk eye sense. But somehow that was completely unknown? That's what doesn't make sense.
Raids is way down the line. There are tons of players who don't even play raids because of how much effort they take, and the less effort it takes, the more easily you can get away with weird builds. Sometimes people just want another player to fill out a spot, and can take any character for that. Or a group of friends raiding for fun.
Its a bit funny how people think I underestimate gamers ..... I am a gamer for nearly 30 years. XDYou underestimate how far gamers will go to waste time and effort in video games.
Useless skill? There will be people who will max that out exactly because people are calling it useless.
Multiple interaction with multiple mechanics? Players just call that theocrafting.
Impossible? Hold my beer. 34 years later, someone beat tetris for the first time.
Last mmo I played was First Descendant. A meta in that game with a new character was snipers, while "hardcore" players was debating with math and stuff on which sniper was better, two or 3 days later, someone used a handgun that nobody ever uses and suddenly it's the new "meta".
I currently really try to remember a bossfight in the game that wasnt bullcrap XDThat was a rather bullshit boss fight.
So show your experience. You've shown a shallow understanding of gamers so far.Its a bit funny how people think I underestimate gamers ..... I am a gamer for nearly 30 years. XD
I said as much, and that means there are many left who would do the things I said. It only takes one player to discover something new and post it on a forum. So your argument is weak at best.I also never said all players, I said many.
I've been playing non-meta characters since battle.net started. You're just assuming we don't have the experience because we don't agree with you, which is the kind of shallow understanding I mentioned about before.Some of you really need to go to a MMO these days and go non-meta ...... you will be GREATLY looked down upon.
Not if the skill proves to be consistently unviable, and the point of this series is that Yun is the player that is exploring the unexplored paths. The majority of players will avoid things that are inconvenient for them if nobody finds something interesting to do with the skills in question. Games don't generally get to be at the level of "explored" that you're expecting this one to be at until at least a couple of years after launch (and even then there's probably at least a large chunk of the game people have missed,) and that's with the fact that non-vr games can be explored through multiple interfaces or with bots or other means of making things easier. None of those time saving means of exploring the game would be available in a VR game, especially when you consider how much of our own world is "unexplored" even after thousands of years (or a few hundred if you only want to consider what more modern civilization understands.) Heck, even Super Smash Brothers Melee has knew things about it discovered today, and that's one of the most explored competitive fighting games out there. Things slip through the cracks, people tried telekinesis because it sounded cool, they found out it sucked for what they intended it for and people glossed over it, it happens, especially when you have to pick and choose which senses you will and won't use (think about how much they went through just to get an 11th slot.)Yeah, but the level of unexplored in this (and similar) manga is way too low, and players would've tried at least that much.
You clearly overestimate AND underestimate the Players there. We saw already several players with unusual Skils doing stuff. Like the climber, the alchemy girl who likes Taku, the animal girletc. There are surely more than them we didnt meet yet too.So show your experience. You've shown a shallow understanding of gamers so far.
I said as much, and that means there are many left who would do the things I said. It only takes one player to discover something new and post it on a forum. So your argument is weak at best.
I've been playing non-meta characters since battle.net started. You're just assuming we don't have the experience because we don't agree with you, which is the kind of shallow understanding I mentioned about before.
What are you actually responding to here? You wrote a lot of stuff that has no relevance to what I said, or things I've already explained, so there's really nothing for me to respond to here.You clearly overestimate AND underestimate the Players there.