Hmm, is this the first chapter where there might actually be a legitimate argument?
While a lot of games are pretty trash, it still took the work of multiple people to put them to market and usually have at least 1 redeeming quality. Also, a game being bad is a subjective viewpoint and is debatable among multiple people.
On the other hand, a lot of Famicom games were completely broken, did not function as intended due to bad programming and are total wastes of space and money.
I think I'm still 1-5 on Blondie's arguments (only the Dragon Quest one was good), but this one was a decent try.