@sonicboom750 ,
@Amerak ,
@Keshire
As i've said percentages are linear in regard to the 100%. There is no such thing as the first percentages and the last percentages as they are all, by definition, equal in size. If the percentage from 1% to 2% is equal to 5 exp than the percentage from 99% to 100% will be, by definition, equal to 5 exp.
And as i've also said, if he got 15% For killing small fries and finishing a quest (ch.11), it means the amount of exp he got from this low level quest is 150 times superior to finishing the legendary beast quest.
And it doesn't make sense since we know from the story that he gains more exp at each new quest since they are harder.
You need to understand that when someone levels up, each level is considered a separate event from the the other levels and that each level has its own 100%. In this case the draconic ability is, by definition, determined as one event since, the moment you put a 100% value on something, it is automatically associated to a fixed amount (of energy / exp / etc.). So if the 100% was worth 1 000 000 exp when it appeared in the first chapters, it is still worth 1 000 000 exp later.
@Amerak - So based on your example, the stupid question at the beginning is worth 95% and the other questions, that are more and more difficult, are worth 5%. It doesn't work that way, neither in a real life test and even less in RPG games. And why would it only apply on this draconic ability and not on his other stats and abilities that raise exponentially, the same way the quests difficulty raises exponentially.
@Keshire ,
@sonicboom750 - It is not really comparable to farming because when farming you need to farm the same thing (let say iron ore) a huge amount of time and in this case, MC is doing quests which are more and more difficult each time and bring him more exp . And even if we suppose it works like farming, it would mean mc is farming only once iron ore, then only once silver ore, than only once gold ore, then once platinum ore etc. so the percentage of leveling up his draconic ability should at least be the same at each mission and would probably be even more each time, if we use RPG logic.
Thanks for reading lol