@Hamin
I think biblical times when "burnt offerings" were made to god to bless the field, meaning burning animal carcasses and fish, which would then be a primitive form of fertilizer. Though I had spoken to an Ag teacher in the past behind it, it was really "modernized" since the Roman empire with some signs of Greece using crop rotation with pasture animals dung revitalizing the fields. There was signs of ancient Babylon using fertilizer but who really knows?
So thinking of a civilization that relies on magic for "conveniences" one could make an assumption that a form of Earth magic would fertilize the field, so would it be cheaper for a noble to "bless" his people's fields and make a more bountiful harvest or have peasants learn how to make fertilizer that no one had considered really since magic was always a resource.
I am reminded of an older tabletop game where the only method to have fertile lands for planting was to use a resource found only in monsters and demons alike, which was akin to fertilizer but was more magic driven as it was refined into a magic powder that would prevent the entropy (miasma) of the demons and monsters from killing any new plant life.
I think biblical times when "burnt offerings" were made to god to bless the field, meaning burning animal carcasses and fish, which would then be a primitive form of fertilizer. Though I had spoken to an Ag teacher in the past behind it, it was really "modernized" since the Roman empire with some signs of Greece using crop rotation with pasture animals dung revitalizing the fields. There was signs of ancient Babylon using fertilizer but who really knows?
So thinking of a civilization that relies on magic for "conveniences" one could make an assumption that a form of Earth magic would fertilize the field, so would it be cheaper for a noble to "bless" his people's fields and make a more bountiful harvest or have peasants learn how to make fertilizer that no one had considered really since magic was always a resource.
I am reminded of an older tabletop game where the only method to have fertile lands for planting was to use a resource found only in monsters and demons alike, which was akin to fertilizer but was more magic driven as it was refined into a magic powder that would prevent the entropy (miasma) of the demons and monsters from killing any new plant life.