@Natethegamer24 Yeap that was what I thought they understood as well, though they had it a bit wrong on the implementation (tracer rounds vs the actual bullets + tracer rounds mixed in) since they had no idea on what was hitting them and could only probably see the tracer rounds (especially since it was foggy).
What I was thinking was that they at least have a concept of high speed projectile magic from the looks of it, though I guess it's either high lvl magic (few users) or isn't effective (slow cast time or isn't as destructive vs the cast time it needs) so it'll still get beat by your average soldier with a gun at hand.