Umamusume (Gaming) Thread

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You just need a deck with at least 50 race bonus and a bit of luck with the shop. It can be hard to pull off if you don’t have the right cards.
@fungifordinner yes, it's all about winning in the gatchapon, strong cards with five stars and level 50 = win. Extra points the more stars your uma has, but it's not as important (and, unless you pay, you won't have all the horses like... ever). Also, nice horse pick!
 
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@fungifordinner yes, it's all about winning in the gatchapon, strong cards with five stars and level 50 = win. Extra points the more stars your uma has, but it's not as important (and, unless you pay, you won't have all the horses like... ever). Also, nice horse pick!
I mean, yeah, it’s much easier with SSR cards, but when I mentioned race bonus, this is what I meant:

7SxFzqb.png


In the new scenario, Trackblazer, you gain a lot of stats and skills just from racing, so you can build strong Umas even without many SSR cards, except for long-distance races, which are hell on earth and usually require SSR cards. You’ll still need some SR cards, though. For example, take a look at this deck with 55 race bonus:

7NDeuCP.png


The Marvelous Sunday SSR was given for free during an event.
 
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You don’t need to run Medium races with Bakushin. You can build a strong one just by sticking to Mile and Sprint races, and she only needs a single Mile spark to reach Mile A.

That said, you’ll still want a deck with at least 50 race bonus, which can be hard to achieve if you don’t have the right cards.
I try, but the lack of stat bonuses from gaining epithets makes the 2nd half of the scenario difficult. I know I have to only get 300pts but I don't want Bakushin to be an average Uma in Team Trials
 
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First S rank today:win:
but I can’t get it consistently, any tips?
You just need a deck with at least 50 race bonus and a bit of luck with the shop. It can be hard to pull off if you don’t have the right cards.
To add to Litreara's advice, always stock on energy items, get those Empowering megaphones (60% bonus for 2 turns) if you can, Speed Ankle weights and then go all out on the summer camps. Buy the whistles too, they're cheap and rerolls are important in case your cards aren't cooperating with you on the summer camps.
Use hammers often, and save the gold ones for the Twinkle Star finales (Use all 3 in the final races)

And also here's a handy website to plan races and see what epithets you'll get from racing: https://uma.guide/agenda-planner/
 
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Also I forgot to mention; I usually spend Junior year with raising bonds up to orange so they can activate rainbow training
 
Knight of Dex
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I mean, yeah, it’s much easier with SSR cards, but when I mentioned race bonus, this is what I meant:

7SxFzqb.png


In the new scenario, Trackblazer, you gain a lot of stats and skills just from racing, so you can build strong Umas even without many SSR cards, except for long-distance races, which are hell on earth and usually require SSR cards. You’ll still need some SR cards, though. For example, take a look at this deck with 55 race bonus:

7NDeuCP.png


The Marvelous Sunday SSR was given for free during an event.
Oh, so now the meta is no longer mostly training and just racing as the B option? That makes it a bit more interesting.
 
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Also I forgot to mention; I usually spend Junior year with raising bonds up to orange so they can activate rainbow training
Oh… so after the debut race, you should focus on racing. Only train if it’s a really good training turn. Each race gives around 40 stats, so you should only train if the stat gain is about that much. If I’m running Bakushin, my Junior year would look something like this:

KZNvMYA.png


It’s kind of tricky to build bond while racing this much, but it’s doable, and the races are worth it. It’s fine if you reach the first summer with some cards not at max bond.
 
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Oh, so now the meta is no longer mostly training and just racing as the B option? That makes it a bit more interesting.
Yeah, you almost never train. You really only train during summer because of the stat bonus. It’s interesting, but it also requires more brainpower, and the runs take too long. So if you’re trying to spam runs for the CMs, it’s a pain. I’m not really a fan of this scenario.
 
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Oh… so after the debut race, you should focus on racing. Only train if it’s a really good training turn. Each race gives around 40 stats, so you should only train if the stat gain is about that much.
I mean, you can, if you're aiming for epithets. I think. I usually spend mine for bond-raising, so I can hopefully get 80+ speed in summer camps. My Junior year always look empty except for Hanshin J.F and Hopeful Stakes. Other than that, I aim for rival races for bonus stats or skill hints.
 

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