Bouken ni wa, Buki ga Hitsuyou da! ~Kodawari Rudy no Kajiya-gurashi~ - Ch. 20.5 - Every Dungeon Delve Needs Light!

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Hello super cool folding lantern, welcome to my dnd homebrew items doc

I think ill go with

Folding Lantern
Adventuring gear 10 gp, ½ lb.
A folding lantern casts bright light in a 15-foot cone and dim light for an additional 45 feet for 1 hour using a normal candle. It can utilized any magic candle that would fit comfortably. This device can fold up to easily fit in a regular pocket, and is water proof while closed.
jCMu.jpg


Thanks for the chapter!
 
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It's refreshing to see an author writing reasonable dungeon exploration guides.
Even though it really shouldn't be, it's so refreshing to see.
Especially after nonsense like those guys in that other work claiming you don't need to wear a helmet when exploring dangerous places because monsters can just smack you in the face.
 
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Excellent and well thought out short chapter. The science and logistics of lighting in dungeons is actually interesting, and something that most fantasy series don't think about, but I honestly think they should, and works like these show why.
 
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Well acktually...

CO2 poisoning and asphyxiation from lack of oxygen are two different mechanism you can die from in a cave.
The flame test only tests for the presence of oxygen (flame goes from normal -> elongates as more distance required to consume required amount of oxygen -> dims significantly -> goes out; as oxygen decreases)
You don't want to proceed any further as the flame gets too dim...

It is possible for CO2 to accumulated in cold, still and low places as CO2 is heavier than all the other MAJOR components of air. However, it is also possible to accumulate a lethal amount without displacing so much oxygen such that the flame test indicates it's dangerous to proceed (the amount of CO2 is required to kill a person is much smaller than the amount of oxygen that needs to be displaced before succumbing to asphyxiation). You can get away with surprising little oxygen (as evidence by people living in high altitudes such as the Tibetan Plateau), but you won't get away with replacing the same volume of O2 with CO2...

Then there's methane, which is the other major gaseous hazard in caves (also typically from rotting material, if not mining). You can definitely use a flame to test for methane, but canaries were preferred historically for some reason....
 
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It's refreshing to see an author writing reasonable dungeon exploration guides.
Even though it really shouldn't be, it's so refreshing to see.
Especially after nonsense like those guys in that other work claiming you don't need to wear a helmet when exploring dangerous places because monsters can just smack you in the face.
I remember a kid in Goblin Slayer who took off his helmet and got a potato sized rock in the back of his skull. What is this dumb series that dares to say that helmets are useless?
 
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I remember a kid in Goblin Slayer who took off his helmet and got a potato sized rock in the back of his skull. What is this dumb series that dares to say that helmets are useless?
I forgot the title (for good reasons, it was garbage) but that chapter went something like:
the main character is a kid who just starts adventuring and gets help from a rich lady, she gives him a full set of leather armour complete with shoulder pads, arm and leg protection, boots, etc. Then the guy asks why there is nothing for the head and the lady and the shopkeeper take a couple of pages to build up a nonsensical argument that helmets do not protect you from monsters.
I remember someone in the comment section saying: "that's like saying armour does not protect you because blades can slip between gaps".
 
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the flint rod is another case of "yeah, i know the recipe. but it's easier to just buy it than cook it myself." nice
 
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I YES take candle!
So, the story behind that is that the candles keep The Darkness at bay. And y'know, kobolds like living in caves and underground. So they make sure their candles are lit. Lots of mean things lurk in the dark.
 
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So, the story behind that is that the candles keep The Darkness at bay. And y'know, kobolds like living in caves and underground. So they make sure their candles are lit. Lots of mean things lurk in the dark.
I know, but I have also "liberated" many of their candles for quest completion.
 

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