Minus Skill-mochi Yonin ga Atsumattara, Nanka Synergy Hakki Shite Saikyou Party ga Dekita Ken - Ch. 8.1 - The Circle of Synergy

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I saw KC dropped this series, and I like the priestess, so I gave this a crack. If no one else declare their claim of this series and save it from my CCCC-spamming ass, then carry on with 8.2. I plan to release a part every three to four days.
 
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I saw KC dropped this series, and I like the priestess, so I gave this a crack. If no one else declare their claim of this series and save it from my CCCC-spamming ass, then carry on with 8.2. I plan to release a part every three to four days.
Pretty good stuff, the awkward pacing seems to come from the source manga itself.

They're trying hard to cliffhang the absurd stat reversals
 
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Thanks for picking this up. Need to reread this to remember the context of the story. its been so long that i kinda forgot what is happening actually.
 
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This is the driest read of all time
Its like regurgitating straight flour
 
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Thanks for picking up the series.

No new information yet, so run down on previous incident on chapter is enough. for those you lazy to look at previous chapters:

swordman's debuff makes -80% drop rate
the healer debuff is to make it as if she does the kill even if someone else kills.
I think the mage's debuff is to make it so whomever get the kills get debuffed.
Thief's debuff makes it so all debuff goes to him instead. the level of debuff ranks [not multiples] by the number of people debuffed [so maxed at 1 due to healer], but also changes by drop rate increase].

So the when the frost chimera was killed, the debuff from should have gone to the healer. but she said she didn't get the debuff.
the theif didn't notice a debuff.

I think that is due to the swordman's debuff, which is -80% drop rate


Chapter 6 page 38: Thief assumed Misfortune + Drop rate [Med] = Low rank debuff nullified.
Seems like there is 4 levels of rank.
Warrier is Drop rate [SP], which is 4, might cover the miss misfortune aspect or more.
So either Low or Medium rank debuff is nullified.

Mage = each kill = 3% debuff, which adds up. There was the question of how that works with thief skills since different system. Thief is rank, which mage adding.

I'm guessing the 3% debuff is consider low, so it get negated by the warror. In a normal case where they kill alot [say 20], priest would get hit by 60% debuff [3*20].
However, each debuff is sent to the thief, but negated.

Note: they tested with debuff small. so still question for larger debuff though.
 

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