@icantnotthink what I mean by minor is in terms of scope. yeah leaving someone to die is horrible ... but one random asshole doing that doesn't mean everyone is going to do that. Plus the betrayl itself was a bit excessive.
In the end it's all an excuse to set of the narative of a team of adventurers who don't want to trust anyone learning to trust each other.
But even though the betrayals make little sense (like seriously in some of those cases they lost far more than they gained just to screw this person over) if you look past that it's an okay set up. Although IMO they should have made the betrayls harsher and related to people closer to them rather than "just some guild members they mistakenly gave blind trust to".
I mean hell the main character gets thrown out of his party because he's "too smart" which is complete bullshit. Either the party leader is a moron or he was trying to cut him free because he knew the MC was too good for his party of worthless deadbeats. And even the author realized that wasn't enough to make the MC "hate humans" so he threw in a gold digger girlfriend on top of it.
A party of dead beats and a gold digger girlfriend are not enough to hate all humans. I could understand if he didn't want to get into a relationship again. But all humans? Who the hell takes such a specific incident and applies it to all of humanity?