Road to Kingdom - Vol. 15 Ch. 84 - Lingering Trouble

Dex-chan lover
Joined
Jun 2, 2018
Messages
11,381
The enemy is building fortresses. :thonk:
It would be a shame, if our MC would gain a weapon against those nice, tall, but thin medieval walls. :kek:
Problem with medieval walls isn’t that they’re thin (in fact, they need to be of some width to withstand catapults and trebuchets), but that they are built vertically straight up. That makes it easy to topple given a cannon’s sheer firepower. It’s also why architects like Vauban designed the star forts: add angles in, and not only are the walls more durable, but you can increase the chance of the cannonball ricocheting/bouncing, especially since they use cannonballs.

this is also why tankers (and tank gamers) are always advised to angle their tank hull if possible and sensible (if you try to angle an IS3 which has a pike nose/preset angles, you might just nullify your own angle advantage)
 
Double-page supporter
Joined
Aug 28, 2023
Messages
48
FYI, there is a new cover on the title page. Present two new girls.

The brown hair girl is definitely new one from barbarian tribe. The other one, I'm not so sure but my guess is the "so-called merchant" with a little history with Aegir.
 
Dex-chan lover
Joined
Feb 6, 2018
Messages
600
So the enemy is building fortifications (to hide behind) while our MC has a armoured force capable of rapid movement... hmmm, where I heard of similar scenario before?
 
Dex-chan lover
Joined
Apr 19, 2018
Messages
2,887
It'll be sad when cannons eventually become widespread and the age of chads like Aegir comes to an end.
 

Users who are viewing this thread

Top