If the head is growing back then either it has a core as it's weakness or just cut it fast enough that overwhelmed it's regenerationFair enough. If it has a head cut it off. If there are things blocking the head, break it. If it bleeds, we can kill it. The difference in power is all it takes.
Everything is a weak point if you hit it hard enough.Bruh ahahahah
Is simple enough, just cut them untill they die xDDDD
probably almost 40 when having a niece that age my guessDid it say how old the uncle was?
Both ways are fine imo, it depends on the situation an luck, but if fear makes you stop moving as an dungeon explorer, it's not a good thing either so, the old man is right in this caseOf course, this works fine until it doesn't and then you die. No wonder his generation had such high fatality rates. Naturally, anyone good enough to have made it through is stronger than the modern dungeon explorers, but I don't know that I'd call it a better strategy.
I don't think so yet, but since the niece is like 15ish I have been assuming he is late 30s. Manga just love calling anyone older than 25 ancient though.Did it say how old the uncle was?
I like that it is a twist on that and has an in universe reason. He did not have the luxury of a hand held encyclopedia when fighting monsters, just what he experienced or maybe researched off the job. So using more brutal, but generally applicable to all situation, methods would be the safer choice.Usually in this kind of story the rookies would be the ones bruteforcing everything while the old man shares his wisdom and tries to convince them to be more tactical, but I guess this works too.
Tbf, in an age where dungeon diving was much more dangerous then before, it’d be obvious for deep divers to straight be so strong that they could tackles any enemy no matter how strong or what gimmick and come out on topUsually in this kind of story the rookies would be the ones bruteforcing everything while the old man shares his wisdom and tries to convince them to be more tactical, but I guess this works too.
barbarian playstyle be like
Despite his choice of words, it was less "find creative ways to attack enemy weak points" and more "find out how you personally can just brute force things because you get no time to think".Just last chapter he was teaching the girls to find creative ways to attack enemy weak points, but now he just doesn't care? Did something get lost in translation here or is the manga just bad?
Did it say how old the uncle was?
I'd probably put him at early to mid 40's actually. Dungeon delving used to be a dangerous profession so chances of them being allowed to go in at 15~ish like the girls are is unlikely, and the Uncle's guild was the most powerful guild, with the Uncle being Japan's #1 dungeon delver, so that would take a few years to reach. So her parent would have likely had her in their late 20's or possibly even early 30's since they focused on their 'career' first.I can't remember if they have or not and skimming the first couple chapters turned up nothing, but given that Satsuki is stated to be a high school student in the description, that puts her (and Miyu) at between 15 and 18; unless her parents had her real young (or there was just a solid age gap between them and Renji), that would probably put MC at late-30s, early-40s.
Well, even FF1 wanted Haste and Bravery(?) on your melee attackers to cap out their damage per hit and hits per attack, and the defensive buffs I can't remember Protect and Shell? To minimize the boss damage. Otherwise 100% "Hit it till it dies" is the strat for sure.Fairly accurate. The classic: use big numbers and hit it till it dies in older JRPGs. And buff/debuff stacking + weakness prodding in modern JRPGs.