That could be interesting depending on the type of MMO:Nah, the final boss is Shotgun Roulette
And MMORPG, just a army of guys from Earth just appearing with cheat powers.
I remember once listening to a D&D story on youtube where a player who was caught by a mindflayer rolled a nat20 for intimidation when they should have been under mind control. And they argued that because they're under mind control, their intimidation should work on not only the mindflayer that attacked them, but all entities mentally linked to the mindflayer. And the DM allowed it by ruling that the intimidation caused a mental breakdown of whatever that wiped out all threats to the party. It was both a nonsensical argument and a dumb conclusion and yet, everyone found that to be amazing.In this case the enemy is a GM of a AD&D style game, so he can just abuse storytelling rules in his favour. He doesn't care about fairness so he can just say whatever he wants and as long as he doesn't go against the rules, it will happen.
Depends. If you take enough damage to put your HP to 0, then you're downed. But if the damage is enough to reduce your HP in the negative equal to bloodied HP value. So, a character with 50HP would have 25 bloodied HP. They take 75 points of damage: insta-death.Oh I see, it wasn't instant death because in dnd rules this is not possible right ? Like, worst cast you get downed.
this is like the rts Grey Goo where there is one mission you had to hunt down the goo but they moving all over the place. took me more than 1 hour just to clear this stage while all the resource points have dried outIf all of those things were indeed fatal but he did not die, and his HQ was destroyed, I presume he can not be defeated unless all his units are dead before him. He can rebuild his nation as long as there is one unit to his name, and has enough resources.
Reminds me of some C&C skirmishes where I had to explore the whole map to find THAT ONE LAST UNIT.
only to himself actually. even Atou sees him as a mass of black aura bundled together forming a vague figure of a person. this is shown in the earlier chapterI think that's just how he normally looks to himself and Atou.
It's everyone else who experiences the Void.
Honestly I think his worst matchup would be an Automation player.Nah, the Roguelike Deckbuilder game enemy will be his toughest challenge.
It's a trope. Or several in this case.I don't know if I call it a cliche or a trend, but I do love it when people try to stop some "Oh great" world ending event. Yet due to thier actions end up causing it to happen.
Remember they're "pacifists"
It's called 4x or grand strategy, that's where Civ, Stellaris, Sins of a Solar Empire and others fall under.It's TBS, a bit similiar to Civ, just with fantasy setting and many no sence game mechanics (like the next hero he would summon in next arc just terrible from game design point)
I feel like the reason why the isekai hero could kill the boss in one shot is cause he is actually the jrpg player which most isekai are based their story on so he was destined to kill the demon lordI think saying the author "fell for it" isn't really fair. If anything, I think the author knows how bullshit that interpretation of the rules is, and this whole story has been about different genres trying to out-bullshit the other.
All the factions have been exploiting the rules of their game systems so far that we've seen in some way. The RPG forced an outcome due to a scripted cutscene. The isekai protagonist instantly defeated an enemy that shouldn't have been possible to do so, though I can't be sure if that's just because he's "overpowered" by definition or some other reason. And even Takuto has been exploiting his own rules by making guns for almost free just because of a technicality, and is now exploiting it further due to his inability to die (presumably linked to being an RTS player avatar).
Also remember that Atou did actually manage to break the brainwashing for a moment, and Erakino commented how it must have been a guaranteed success that didn't even need to be rolled for - so we can assume that some part of the rules of the tabletop game defines the limits of the results of a nat 20, but that they're using the most generous interpretation possible.
Rule 0 is what the DM says goes though. If the DM wants to homebrew a nat 20 as a critical success, no amount of player ruleslawyering is gonna change that.The author fell for the dumbest D&D misconception ever.
Because see, everyone, a fucking nat20 is not an autosuccess on a skill check, otherwise a lv1 player would say "I jump to the moon" and roll Athletics long enough... And one in 20 jumps would land him on the moon. Neither is a nat1 a skill check autofail.
And that use of Persuasion is literally impossible as per rules as written. What a shitty GM.