Apocalypse Bringer Mynoghra: World Conquest Starts with the Civilization of Ruin - Ch. 30 - The King of Ruin

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I think saying the author "fell for it" isn't really fair. If anything, I think the author knows how bullshit that interpretation of the rules is, and this whole story has been about different genres trying to out-bullshit the other.

All the factions have been exploiting the rules of their game systems so far that we've seen in some way. The RPG forced an outcome due to a scripted cutscene. The isekai protagonist instantly defeated an enemy that shouldn't have been possible to do so, though I can't be sure if that's just because he's "overpowered" by definition or some other reason. And even Takuto has been exploiting his own rules by making guns for almost free just because of a technicality, and is now exploiting it further due to his inability to die (presumably linked to being an RTS player avatar).

Also remember that Atou did actually manage to break the brainwashing for a moment, and Erakino commented how it must have been a guaranteed success that didn't even need to be rolled for - so we can assume that some part of the rules of the tabletop game defines the limits of the results of a nat 20, but that they're using the most generous interpretation possible.
The author didn't "fall for" anything

Takuto will literally send an appeal up to the system to remove the player as GM due to his unfair management of the game which goes against the spirit of the rules.
 
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i think an anime has been announced for this, but seeing the adaptation of Evil Lord, i don't have high hopes for it.. even though the manga is so good orz
what does Evil Lord have to do with anything? they don't even share the production team. the Studio and producer for Mynoghra's anime is Maho Film and Lantis. So I really do think it will be a good adaptation.
 
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Its "persuasion" in the dumbest interpretation of it.

the ability of the guy who has the dnd power is he is a dm and can force a nat20. So they did a persuasion check to convert atou to their side. It changed her into an NPC on the "players" (his witch) side. Its bullshit stupid. Like yeah, a DM can let their players do stupid shit and get away with it but its such terrible DMing and it infuriates me. They nat20 the sneak to get to the camp too.
It actually makes sense as a dnd GM perspective. Because IT IS BULLSHIT. Persuasion rolls DO NOT work that way. Just because you rolled a 20 it doesnt make the impossible possible. I can remember my gm sigh in frustration whenever we ask for the impossible.

Its just funny that if the other player IS a gm- the bullshit persuasion nat20 result is permitted... because he IS the gm.

Also the stealth roll too hahaha its the most obvious nat20 situations people think when you get a nat20. It cant be ignorant coincidence by the author... hopefully.
 
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The author fell for the dumbest D&D misconception ever.

Because see, everyone, a fucking nat20 is not an autosuccess on a skill check, otherwise a lv1 player would say "I jump to the moon" and roll Athletics long enough... And one in 20 jumps would land him on the moon. Neither is a nat1 a skill check autofail.

And that use of Persuasion is literally impossible as per rules as written. What a shitty GM.
No... The author did not get it wrong. Its the "god" of D&D who's abusing it and he's not even knowing his own rule.

This is shown with Atou's betrayal. In D&D rule you can make anyone an ally but not if you force them to kill their loves one or their important people.

A net 20 isn't going to help you if you force a husband to kill a wife. They will instead ask if you are sure? Upon confirmation, the husband will instantly betray you...

This happens exactly with Atou... She swears to be an ally but not "killing" the MC, her most beloved being in the world.

So this dumbass of a god of D&D doesn't even know his own rule. He's just as shocking as evidence that he no longer gives any guides to his own followers when that happens.

He must have been so stock he's unable to talk lol

And above all... In RTS game it was impossible to make a hero or unit in RTS game to kill a player unit. Another people already said before that the player can't die until all chance of reversing the game has been destroyed AKA all city or bases.

So the D&D god is written as "dumb" not that the author doesn't know the rule.
 
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TBH it was really funny that currently we already know all the key point about this D&D god.
1) He is a cheater => he try to force everything even the D&D rule as either 0% or 100%. Even though the real chance pull has always been 1-99% not a clear number.

Even currently the MC also thinks everything has been going too smoothly as he gets hit by a "guarantee" effect of the phenomenon.
2) It doesn't seem like this D&D god is smart too. Everything he did so far is just something even a child can come up.
-He ally with the holy nation by enforcing a net 20 with no negotiation. He didn't even plan that he just makes it work...
-He also forces Atou as an ally not even knowing what she is. If anything anyone could have be in Atou's spot.
-He forgot there's a rule of D&D that he can't change about "ally" I already gave an example. You can't force someone to kill another person who they still love. The rule will just slap them and abandon your party. This D&D god is very lucky that Atou is still on their side.
-We never see him think about anything at all... If anything his allies are the one helping him think not the other way around.

3) It also doesn't seem like this D&D god knows about any other game rule too. Which is really funny...
 
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This is shown with Atou's betrayal. In D&D rule you can make anyone an ally but not if you force them to kill their loves one or their important people.

A net 20 isn't going to help you if you force a husband to kill a wife. They will instead ask if you are sure? Upon confirmation, the husband will instantly betray you...
You actually can, but you need to "help" them rationalize the act.
This is not like magic that makes the target rationalize his actions or ignore his will entirely, this is a discussion where you convince someone with arguments. It can be either logical or emotional arguments, but it is most definitely not just "roll a dice and it works". Any GM that lets a player roll persuasion without at least a base reason for it is just letting the player abuse the system willfully. The roll is just supposed to see how well the character argues the case, but the baseline for the case must come from the player.

In your example, you can try to insinuate that the spouse was abusive or unfaithful, then push for murder.
Going straight for "please murder your loving spouse - rolls nat20 - Oh, ok" is just bad RP.
Much like ignoring combat rules and making a scripted scene that kills a much stronger opponent instead. Worse yet by involving other characters that 1. don't belong to your game and 2. weren't even at the scene to begin with.

In this case, there seemed to be no discussion to even pretend that there was an attempt at persuasion.
And it seems like there was no attempt to pretend that the result to chanced. The witch character talked like a nat20 is expected on every roll. The GM antagonist just cheated, plain and simple.
So this dumbass of a god of D&D doesn't even know his own rule. He's just as shocking as evidence that he no longer gives any guides to his own followers when that happens.
Knowing the rules and abusing them are two different things.
Another people already said before that the player can't die until all chance of reversing the game has been destroyed AKA all city or bases.
If that's how it goes, This MC is pretty much invulnerable as long as his faction stands.
Maybe down to the very last individual, which can make him very hard to kill.
Basically, it's the same system as some fantasy fictions where a god can only be killed by eradicating their religion, down to the last believer.

That would be quite an abuse of the system in itself though, as the leader of a RTS faction doesn't act on their own. They are supposed to conduct war through units built or summoned by the game rules. Which is what he was doing until he got attacked directly, through an abuse of a different system.
Basically, the RTS leader's immortality comes from normally not directly participating in the game. In cases where they do, their defeat isn't impossible and it generally marks the defeat of his whole faction, similar to capturing the king in chess.
So the D&D god is written as "dumb" not that the author doesn't know the rule.
100% in agreement.
Judging a character and criticizing the writing are two different things.
 
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The author didn't "fall for" anything

Takuto will literally send an appeal up to the system to remove the player as GM due to his unfair management of the game which goes against the spirit of the rules.
Can Takuto remove them permanently? As in completely getting rid of the TTRPG player/system from the world like he did (I think) with the classic RPG system. Or is it heavy spoiler territory?
 
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Dunno man,
The explanation of takuto's power by some people here kinda dissappoint me.

I though he just be like zombieman from onepunch man.

Just unable to die and full gun blasting.
 
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Oh I see, it wasn't instant death because in dnd rules this is not possible right ? Like, worst cast you get downed.
Or maybe in the tabletop game, gods can only be killed by another god or transcendent weapons, etc.: in short, immune to death caused by non divine power.
 
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as if those are even a threat to late game tabletop characters. Or even high at all power scaling wise compared to other genres.
Hack and slash games, RPG's, and metroidvania get crazy towards the end. In particular the metroidvania ones often have a extremely overpowered final segment where the character gains a power that there is just nothing you can do anything against. Like metroid dread, metriod form was horrific when you consider what it can do, any energy of any kind it can absorb, thermal, life, electric. Sure she is weak to ice weapons, but they would have to be potent enough to piece through that beam of hers that is unleashing all the energy she is pulling from the planet. And many metroidvania games have some super form unlocked at the end. And both hack and slash and RPG's also have plenty of crazy, the characters are just full on one man armies that it doesn't matter what you throw at them.


A simple Exterminatus would solve everything you are bringing up.
 
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Can Takuto remove them permanently? As in completely getting rid of the TTRPG player/system from the world like he did (I think) with the classic RPG system. Or is it heavy spoiler territory?
Let's just the the TTRPG team loses hard
 

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