alright DM dropping invisible enemies so early in the campaign is just a dick move dude
GIVE OUR BOY A BREAK ALREADY
but like actually can we talk worldbuilding for a sec tho? why did that little shit even fucking attack him in the first place? it's like, maybe coyote-sized or a little larger, but slightly smaller than the wolves, & it is very clearly built for stealth (obviously); this seems like a creature born to spawn-camp rabbit burrows or whatever- not jump into a fully-grown human's face to try to nibble on his goddamn nose. was it just trying to get Puppy? if so, why did it go for a frontal attack instead of trying to at least pounce from the rear? flanking is pretty easy when your opponent doesn't know where you are to begin with! it's hard to explain why, exactly, but goddamn this thing's existence & behavior kinda took me out of the setting for the first time. I've readily accepted some of the less-than-logical things that've happened before, but this thing feels like it solely exists for the sake of forcing our boy to back into the super-dangerous ant hill he was trying to avoid & nothing else, since only an unseen threat could get him to lose track of his surroundings that way. idk, just feels... cheap, i guess? they could've even used the same creature just startling him & making him trip WITHOUT attacking him and i don't think i would've even blinked, but the fact that literally everything in this world wants our boy dead for no goddamn reason is starting to get a bit tiring to me...