16bit Sensation - Vol. 2 Ch. 5 - 1996

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Quite funny the admission of a japanese programmer to just ignore the change of times and instead of adapting their mentality to a worlwide common framework, they obsess with the hardware. Even to this day most japanese video game developer really suck balls at doing anything on PC, Capcom being the outlier because it's probably the japanese company with a healthier relationship with its public outside Japan. The rest are so terrible working with PCs.
 
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Quite funny the admission of a japanese programmer to just ignore the change of times and instead of adapting their mentality to a worlwide common framework, they obsess with the hardware. Even to this day most japanese video game developer really suck balls at doing anything on PC, Capcom being the outlier because it's probably the japanese company with a healthier relationship with its public outside Japan. The rest are so terrible working with PCs.
Square Enix(not all their games) and fromsoft still dont support ultra widescreen and unlocked fps.
 
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Square Enix(not all their games) and fromsoft still dont support ultra widescreen and unlocked fps.
ArcSys' Unreal Engine games have problems with resolution resetting itself, detecting the proper resolution, doing the rendering on a window in fullscreen mode if you have a desktop resolution higher than the game... All of their games have these problems.

One of the most moronic is the From Software games reminding the player to exit the game via the exit button because there is a chance the savedata will corrupt if you just hit alt f4 and this is with ALL their games. It's so incredibly stupid.
 
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ArcSys' Unreal Engine games have problems with resolution resetting itself, detecting the proper resolution, doing the rendering on a window in fullscreen mode if you have a desktop resolution higher than the game... All of their games have these problems.

One of the most moronic is the From Software games reminding the player to exit the game via the exit button because there is a chance the savedata will corrupt if you just hit alt f4 and this is with ALL their games. It's so incredibly stupid.
This is what i fear with the new Unreal Engine 5 Arcsys might not bother to make another guilty gear yet, given how big they are when it comes to fighting games. or Strive might be the last or so they say in its story. (or even other devs that mainly do fighting games)

i have high hopes for the upcoming dragon's dogma game, capcom has a good dev-fans relationship and they actually hear their concerns as you have said.
 
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Oh man, OS cultists. Amiga nerds, Mac users (before the iMac) and the Linux evangelists. They would never shut up about how superior their platform was, the evils of Microsoft and how everything they were doing was sooooooo much better than the other platforms.

This is something I do not miss from those days.
 
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Omg that last cosplay... Carrera from the Viper series! So many great talents worked on that game series...
 
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Damn, OneeShota throuple, but the Onee look just as young as the Shota. And a small flag got raised between Jiangshi and Kaori.
 
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Quite funny the admission of a japanese programmer to just ignore the change of times and instead of adapting their mentality to a worlwide common framework, they obsess with the hardware. Even to this day most japanese video game developer really suck balls at doing anything on PC, Capcom being the outlier because it's probably the japanese company with a healthier relationship with its public outside Japan. The rest are so terrible working with PCs.
Their obsession is real. They really trust what they built themselves, even if it is from an old box.

AI will change their perception though.
 
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idk much about programing but when it com to hardware and software I guess its better it to do in house then outsource it
Though of course that doesn't mean they shouldn't employ better technique in creating these engine
Oh yeah have you guys seen the anime yet ? 16 bit sensation another layer, seem pretty wild
 
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idk much about programing but when it com to hardware and software I guess its better it to do in house then outsource it
Though of course that doesn't mean they shouldn't employ better technique in creating these engine
Oh yeah have you guys seen the anime yet ? 16 bit sensation another layer, seem pretty wild
You would be surprised how many first party titles are actually made by second or third parties and you wouldn't know. Metroid Dread and Samus Return were done by MercurySteam, for example.
This is what i fear with the new Unreal Engine 5 Arcsys might not bother to make another guilty gear yet, given how big they are when it comes to fighting games. or Strive might be the last or so they say in its story. (or even other devs that mainly do fighting games)

i have high hopes for the upcoming dragon's dogma game, capcom has a good dev-fans relationship and they actually hear their concerns as you have said.
They will have their Accent Core +R Sign Rev.2 revisions, I don't see Strive going away until 2027 at least.
 
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He's not wrong about microsoft being a pain to work with. Early DOS programming was a bunch of innovators making programs, trading and sharing for free, building improvements, building their own hardware. Bill Gates used all of that innovation at Microsoft, but he was ideologically committed to being the only one who could profit from it. Microsoft was ruthless to smaller companies or programmers who wanted to do anything that he couldn't own, so he made sure his OS wouldn't work with any hardware he couldn't force contracts on. Any companies that tried making their own hardware or software he went after with bogus lawsuits.

That's the reason why the pure coders were so happy about Linux or Mac; it meant not signing your soul to Bill. Bill Gates' love of intellectual property monopoly is so great, he ended up lobbying congress not to make the Covid vaccines public property. The vaccines funded by taxpayer money and produced by a mix of private companies and public research, ended up the sole property of just the private companies. As a result millions of people could not afford access to the vaccines, which led to more infections, a longer pandemic, and more deaths. The guy is a ruthless prick.
 
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He's not wrong about microsoft being a pain to work with. Early DOS programming was a bunch of innovators making programs, trading and sharing for free, building improvements, building their own hardware. Bill Gates used all of that innovation at Microsoft, but he was ideologically committed to being the only one who could profit from it. Microsoft was ruthless to smaller companies or programmers who wanted to do anything that he couldn't own, so he made sure his OS wouldn't work with any hardware he couldn't force contracts on. Any companies that tried making their own hardware or software he went after with bogus lawsuits.

That's the reason why the pure coders were so happy about Linux or Mac; it meant not signing your soul to Bill. Bill Gates' love of intellectual property monopoly is so great, he ended up lobbying congress not to make the Covid vaccines public property. The vaccines funded by taxpayer money and produced by a mix of private companies and public research, ended up the sole property of just the private companies. As a result millions of people could not afford access to the vaccines, which led to more infections, a longer pandemic, and more deaths. The guy is a ruthless prick.
That's ok and I understand the sentiment 30 years ago, the problem is how they STILL are like that when they are not even forced and engines are very open and multiplatform compared to the early DirectX days. Also, that didn't lock the ID Software guys to go full linux as soon as they could, Doom source code was released in 2000, not to mention most of the main galge crowd released under Saturn and PSX.

I could see in 1995 this being a problem, a couple of years later not so much.
 
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That's ok and I understand the sentiment 30 years ago, the problem is how they STILL are like that when they are not even forced and engines are very open and multiplatform compared to the early DirectX days. Also, that didn't lock the ID Software guys to go full linux as soon as they could, Doom source code was released in 2000, not to mention most of the main galge crowd released under Saturn and PSX.

I could see in 1995 this being a problem, a couple of years later not so much.
By "still are like that" you mean hold a grudge against Microsoft? Seeing as this story takes place in the 90's, I think it makes sense that a child programming nerd would be pissed at Microsoft.

Remember that antitrust actions came to head when Microsoft was sued by the federal government, 20 states, and the District of Columbia in 1998. After the trial, Bill Gates was widely revealed as being a snobbish shady bully, not the benevolent coding genius he portrayed himself as. It also came to light that he had been seeking affairs with female employees. It hurt his public persona so badly that he resigned his position as CEO in 2000, and started to focus on Gates Foundation activities. He needed to reform his image so he could pretend to be a "good rich guy." Bill remained director of the board until 2020.

By that timeline, it matches what you said about things becoming more open by the late 90's/early 2000's. Microsoft was ordered to cease its predatory monopolizing under threat of being split up.
 
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Probably like some other people, i’m here because I saw the new anime recently and wanted to check out the manga.

Thanks for the TL! This is such a fun one, checking out a scene that is still alive but definitely way different than when it first started and all the extra interviews and commentary from devs who worked on these games at the time is nice treat, too!
 

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