I'm not sure what the Homing Instinct was doing, but I think that the round headed ones are all the friendly ones, and the enemies look like different anime robots, more edges, less eyes.Thank you for the chapter! It's really hard to tell what's happening sometimes because the panels and images are just so busy, and I can't tell which golems are enemies and which are friendly. Maybe that's just me though.
As the TL, sameThank you for the chapter! It's really hard to tell what's happening sometimes because the panels and images are just so busy, and I can't tell which golems are enemies and which are friendly. Maybe that's just me though.
Teleport to a nest, aka a predestined point markedI'm not sure what the Homing Instinct was doing, but I think that the round headed ones are all the friendly ones, and the enemies look like different anime robots, more edges, less eyes.
Demons have been invading for a century and are still plotting and conniving behind the scenes (they stole the god s fire so now only mid-tier weapons can be forged). But Allen did a number to them last time so it’ll take a while to replenish their armies and come back. For now, the priority is both getting more people so they can beat the S tier demons (it took everything they had to beat just one boss last time) and clearing this labyrinth to get the prize. Not sure what it is exactly but Alan seems to know enough to think it’s necessary to win the war.So after this Avengers assemble arc, is it going to get back to the demon invasion which was so pressing like 20 chapters ago? I know they need to gain allies and train, but for such a huge issue looming over the world they have been milking these training dungeons for like a year both in story and releases.
Butler arc was definitely fun! And I’m hoping that next arc returns to just the original team til the next boss but this is fun for nowThe current chapters are a fun read, but I miss the more leisurely intro and butler arc's at the start. Having so many characters on screen doing so many things robs any scene of individual progression.
Thanks for the chapter!
Same, but to prepare for this I just looked at the general designs of both factions before reading much further. Dwarven golems are rounded and has gray screen tones, enemy golems have pointy parts and white color, while large boss Gordino has darker lines, "eyes" on shoulder pads, and darker gray tones.It's really hard to tell what's happening sometimes because the panels and images are just so busy, and I can't tell which golems are enemies and which are friendly.