Itai no wa Iya nanode Bougyo-Ryoku ni Kyokufuri Shitai to Omoimasu - Vol. 1 Ch. 6

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If all you really need to do to obtain an OP gear set was to defeat any boss in your first life, I wonder how heavily this feature will be abused once the majority of the players know about this.

If the sets are only given to one account and none other, people would create new ones to defeat various bosses using those then sell the account with the unique OP gear.
 
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@DANDAN_THE_DANDAN
It's not unreasonable, as in a lot of MMORPGs you get first clear and kill rewards, and raid bosses are mostly meant to be killed in groups. You would have to be crazy patient and a gaming god IRL to actually pull it off.
 
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The description boxes for the equipment is messed up. The boxes for the dagger and garments need to be switched.
 
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How convenient that the reward for the first boss she fought happened to be perfect for her build.

As others mentioned, that probably has to do with the fact that both girls solo'd the bosses they found the first time they fought them. I remember it mentioning that for Mable to some extent. Some games do have targeted drops to varying degrees as well, like if you're playing a class you kind of want gear for that, not other classes, and sometimes the game will help you with that by dropping stuff suitable for you in particular. Granted, getting anything really good is still a matter of luck usually so whether it's actually an upgrade or not is still up to chance.

We can also see from Sally that luck may have played a role on this bonus loot for first time boss soloing, since Mable's stuff was smaller in quantity and all but vastly superior. That stuff was like the devs decided to make some of the best equipment in the game available at low level and function like heirloom equipment, so it grows with your character. That was either crazy luck or the nature of the game detecting their skill and stat distributions, and rewarding Mable a bit more than usual because she really took a chance that could have horribly backfired on her to build her character this way.

It wouldn't be unusual if her build had resulted in her initially being resistant but not immune to damage, but basically incapable of causing any damage to anything herself because she can't cause enough damage to negate anything else's defenses. Honestly, that rabbit killing itself attacking her was nothing short of plot armor, unless they can run out of the ability to attack normally and have to "struggle" like in Pokemon or something when you use all your move PP. The struggle attacks cause recoil damage to sort of prevent people from just spamming it and go recover one way or another before fighting more.
 
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a day based cooldown for an ability that can be canceled with a single hit ? yikes
the jack of all trades skill completely convinced me that this game was made by cleverbot
she just got a skill forced onto her that decreases her dmg by 1/3 what the actual fuck

@Tankerrex she still takes dmg big brain
 
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The reason why the equipment is perfect for her build has been mentiond when Maple got her gear: when someone soloes a dungeon boss on their first attempt, it drops a unique set tailored exclusively for the player; only one unique set per dungeon can be created, and they can't be sold or transferred (meaning Sally's unique boots have become inventory fodder).
 
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Is unique series intentionally matched character build? like the VIT maniac Maple get a huge shield and armor, the "Jack of all trades" Sally get equipments with rather balanced stat.

Oh! thank for the answer @jorgelotr
 
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If it was a set item, then putting away the boots cause they weren't to your liking. That could be foolish thing to do.
she is/would be op anyhow
 

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