That's kind of the point of the story? Before she met Tohru Kobayashi was well on her way to working/drinking herself to death.Reading this has just made me realize.
This is kind of depressing. Kobayashi's work life is genuinely limiting her from experiencing other aspects of life. Travel? What's that.
Any time the story wants to tackle something different it has to switch POV characters. Kobayashi's life if she never met Tohru would genuinely be depressing as fuck.
There still aren't enough dragons in Japan to make a viable target market, and Tohru's world doesn't have the infrastructure to run games that could be made by Kobayashi's company.It will sell like hotcakes.. but for dragons.
If they made games that ran on a magic slate of some kind that just need a bit of mana to recharge it could spread absurdly quickly.There still aren't enough dragons in Japan to make a viable target market, and Tohru's world doesn't have the infrastructure to run games that could be made by Kobayashi's company.
The director would approve of that. He would also look into the future and steal the best selling game.If they made games that ran on a magic slate of some kind that just need a bit of mana to recharge it could spread absurdly quickly.
Pres aside Kobayashi's company is a mundane company. They can't make that.If they made games that ran on a magic slate of some kind that just need a bit of mana to recharge it could spread absurdly quickly.