@Longherin It's a real thing.
If the squad is a single 'entity', then the attackers of the party are as well. The example was offered implying the single guy and the squad were on the same side, just separated. Like Garm and the party DPS. Thus,
group-aggro. You could think of it as any DPS being one group, and any tanks being one group. Right now, Garm is a group of
one.
I never said there wasn't individual aggro, just that there is no evidence that's the only aggro mechanic.
You're pushing a point I already conceded. There
is solo aggro, but also a distinct
lack of evidence that solo is
all there is. I'm just assuming not, until proven otherwise. It's the scientific method. Hypothesis: group-aggro exist. Now we have to try disproving that. So far, you have presented
no evidence that group-aggro
doesn't exist, just that solo-aggro
does. Proving one thing is real does not disprove another being real.
Group-aggro is very useful, like the example I gave. Minigun and squad separate, the squad is the target. Both together, minigun is the target. Say Tsutomu has 1 aggro, Garm has 2, Kamiyu has 2, and (a returned) Amy has 1. Another party (like Old Man-party) has 4 aggro combined. Tsutomu-party has 6 (2+1+2+1) aggro, making them the target over Old Man-party.
Tanks then have 2, healers/supports have 1, while
DPS have 3 (2+1). So, DPS are the targets. Kamiyu has more than Amy, so Kamiyu is the
priority target of the two.
You're just being ridiculous with your "whips attached to watermills as weapons". 'Never argue with a fool.' I'm done, have fun.