@PDugna
people are VERY simple things, you can watch a study where they pump smoke under a door, on their own they will panic and wonder about their safety, but in a group, they won't... it's the reason we use sheep as an insult to some things, it's why fashion trends exist.
In the game at a time where the game sucked to play, the most efficient way to do a mission was suicide runs, it took clear time from 40 minutes to 10, but because no one else did it, it never caught on.
for the life and death, they most likely use the res players unless that's not possible to keep them alive, but for everything else, potions would likely be a more reliable thing. with them you likely don't see them worrying about cost for potions.
@Dragou
The main problem with casuals is this, you can learn about your skills, your armor, chase items all on your own, there are resources that take all of 1 hour to read and understand, but instead they need to be spoon fed everything, all the time, and they forget. Its one thing to tell the person 'hit X and Y and make sure Y stays up' that is literally their only job, and they cant even do that and need to constantly be told "Y is down"
Its very special when you find someone who isn't that useless.
Hell the game we played, there was a class that literally made the group about 3x better, and they never had to do anything, just be in proximity, and half the time they failed to even do that correctly.
as for my friend, me and him were responsible for 6 different class and game wide nerfs due to our exploits. lets put it this way, a normal group pulls one monster, barely tanks it, and takes 2 hours to do the mission. me and him take 20-30 monsters at once, he tanks them with hp to spare (he pulled the entire mission once, but because that pull can fail, we settled on just 20-30 at a time) and me and him duoed the mission in 7 minutes, and went on to do 3 more, and all missions at that point were on cool down.
I honestly consider myself to be the bar because I put bare minimum effort into playing, now for come context, normal people at this time were doing 3000-10000dps, this was their normal and good, add in raid gear and they may pull out 15000, a tank may pull out 1000-2000. me, my 'im barely trying lol' self found it a personal failure if I went under 80000dps, and our tank constantly raced me to try and win a dps fight, pulling 50000-60000, normally I would be somewhere in the high 120000s, and id the situation was ideal i may break 1 million, I think the highest I got was 3 million without any backup from any other class which outside of the best of the best was unheard of. I should mentions I also prided myself in wearing gear that was 10-30 levels to low for the content I was doing. my favorite moments of this 'dominance' was when a raid guild knew were were in the zone and had to batphone us because their 18 player minimum raid failed and if the mob didn't die it would lock the zone, me and him come in, see the corpse flower, and the mob had regenerated, we did what an 18 man group in full top tier raid gear failed to do. they also invited us to kill some of the higher end mobs, and I posted the dps parse that saw me, again in an 18 man raid, doing over 50% of all the dps with a weapon at the time that was 40-50 levels to low... I would have been better off using my fists.
I do miss playing those games, but I will never call myself good, I literally played whatever class had an advantage at the time and we needed and I just read how skills stack, something anyone can do. the personality types that make it to the top generally are not willing to be told how to play their class right even when they are more or less playing with a person who got 'living legend' status in the game (my friend may qualify for that, but the healer we played with on and off was definitely of that caliber)