funny you mention it. IIRC, the manga was loosely based off one of the author's D&D games. He is a big fan of tabletop RPGsThanks for the releases.
This manga handles scale SO well. I don't think I've ever seen a fight with a dragon visualized (so ignoring novels) to be this epic.
I maintain that this series should be way more popular than it is. Give it a Witcher level video game from the people making Dragon's Dogma 2, give it a lord of the rings level fantasy trilogy, and I haven't watched the anime yet, but if it doesn't have literally the best animation ever then make it better.
This actually reminds me of the Legends of Vox Machina in that it just feels like an epic D&D campaign.
This is the prime example where you should not watch the anime, but completely dive into the manga instead.
Even the most distinguished animation studio would struggle to properly convey the scale, the monumental grandeur of a legendary fight like this. And that's not to find fault with those studios, I am saying this entirely to sing the praises of the artist.
I probably have been repeating myself ten times over, but the art is absolutely breathtaking and wholly responsible in capturing the legendary feel of this story.
Dungeon Meshi (I'm baised, sue me) captured D&D in its own unique and wonderful way.
Faraway Paladin does the same, but instead treats it almost with a reverent quality and make it feel like the epics of old. And to do that succesfully is something only a very few can manage.