The Exiled Heavy Knight Knows How to Game the System - Vol. 13 Ch. 114

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MFW People are using trash builds:
q3aplw.jpg
 
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I'd be fine with Elmas or something, but Elymas just feels weird, lmao.

The detail in the clothing continues to be impressive. It is one thing to create a complex character design, but the snake skin texture of the suit of this new character (Frang) has to be very difficult to redraw.
It's probably just a screentone / pattern that gets digitally overlaid on the regions, which is pretty common and doesn't take much effort. If you look at the dancer's face veil, you can tell that's how they did the pattern on that, so it's pretty likely. It's just harder to tell with the snakeskin pattern because of how irregular it is.

The artist also isn't entirely consistent with it, on page 4 the guy has no pattern on his back, but on page 9 he does.
 
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Oof, Elymas is gonna take some getting used to. His name is such a nice and simple エルマ tho why author gotta complicate it :questionblob:
 
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uh, i'm rpg blind so is he goading the old man or he's so shocked terribly... for what reason? in-game reason?
 
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Weird, I know there are a limit of 3 skill tree, but was there a limit to amount of active/ passive skills? Having flame sword + support + healing is the meta for solo ranker, but dedicated roles(dps) with stacking buffs help raid a lot more, no? Observation show that's he's one of the leader of the party, so he's definitely not solo.

Or does the atk buff from the two tree don't stack?
Basically, you can't get skills from outside of your trees/have a limited number of points to spend on getting those skills, which were slightly randomized from what I recall. And I would assume that it would still have been better for the dude to have two kinds of trees that buff his main flame swordsman, but instead he basically got an extra tree of magic based skills that gives him extra attacks he didn't need and buffs that only work with those extra attacks really. And yeah, the buffs probably also don't layer enough to be worth spending the skill points on.
 
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Y'know, I'm pretty sure people fighting in life or death battles would figure out builds better than some poopsocking gamers, if nothing else than through process of elimination.
 
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Y'know, I'm pretty sure people fighting in life or death battles would figure out builds better than some poopsocking gamers, if nothing else than through process of elimination.
Not really. Gamers can just create new account & share info via public forum. These guys only have their life.
If there are class (wealth) differences, the wealthy probably have their secret vault of knowledge & past trial for a particular skill tree that they specialize in, like the MC family favoring offensive sword. Wealthy probably more inclined to specialize in offense as they can hire other roles. Adventurer, on the other hand, are likely to either have mess up tree due to lack of knowledge or well balanced (offensive, defensive and a support) tree given how easy they are to die & the mission turn from "hunt/gather" to "survive".
 
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Not really. Gamers can just create new account & share info via public forum. These guys only have their life.
If there are class (wealth) differences, the wealthy probably have their secret vault of knowledge & past trial for a particular skill tree that they specialize in, like the MC family favoring offensive sword. Wealthy probably more inclined to specialize in offense as they can hire other roles. Adventurer, on the other hand, are likely to either have mess up tree due to lack of knowledge or well balanced (offensive, defensive and a support) tree given how easy they are to die & the mission turn from "hunt/gather" to "survive".
How long does a game come out before it's "solved", huh? Like a few months to a few years? These guys have their whole life. Even if people wanted to hide their builds to protect their secrets, you'd see meta strategies in action and people would follow suit. Besides that, natural selection would ensure that as you got higher on the food chain, you'd see better builds. Games aren't even as complex as real warfare or fighting, so the conceit is garbage.
 

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