The Exiled Heavy Knight Knows How to Game the System - Vol. 13 Ch. 114

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MFW People are using trash builds:
q3aplw.jpg
 
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I'd be fine with Elmas or something, but Elymas just feels weird, lmao.

The detail in the clothing continues to be impressive. It is one thing to create a complex character design, but the snake skin texture of the suit of this new character (Frang) has to be very difficult to redraw.
It's probably just a screentone / pattern that gets digitally overlaid on the regions, which is pretty common and doesn't take much effort. If you look at the dancer's face veil, you can tell that's how they did the pattern on that, so it's pretty likely. It's just harder to tell with the snakeskin pattern because of how irregular it is.

The artist also isn't entirely consistent with it, on page 4 the guy has no pattern on his back, but on page 9 he does.
 
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Oof, Elymas is gonna take some getting used to. His name is such a nice and simple エルマ tho why author gotta complicate it :questionblob:
 
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uh, i'm rpg blind so is he goading the old man or he's so shocked terribly... for what reason? in-game reason?
 
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Weird, I know there are a limit of 3 skill tree, but was there a limit to amount of active/ passive skills? Having flame sword + support + healing is the meta for solo ranker, but dedicated roles(dps) with stacking buffs help raid a lot more, no? Observation show that's he's one of the leader of the party, so he's definitely not solo.

Or does the atk buff from the two tree don't stack?
Basically, you can't get skills from outside of your trees/have a limited number of points to spend on getting those skills, which were slightly randomized from what I recall. And I would assume that it would still have been better for the dude to have two kinds of trees that buff his main flame swordsman, but instead he basically got an extra tree of magic based skills that gives him extra attacks he didn't need and buffs that only work with those extra attacks really. And yeah, the buffs probably also don't layer enough to be worth spending the skill points on.
 
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Y'know, I'm pretty sure people fighting in life or death battles would figure out builds better than some poopsocking gamers, if nothing else than through process of elimination.
 
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Y'know, I'm pretty sure people fighting in life or death battles would figure out builds better than some poopsocking gamers, if nothing else than through process of elimination.
Not really. Gamers can just create new account & share info via public forum. These guys only have their life.
If there are class (wealth) differences, the wealthy probably have their secret vault of knowledge & past trial for a particular skill tree that they specialize in, like the MC family favoring offensive sword. Wealthy probably more inclined to specialize in offense as they can hire other roles. Adventurer, on the other hand, are likely to either have mess up tree due to lack of knowledge or well balanced (offensive, defensive and a support) tree given how easy they are to die & the mission turn from "hunt/gather" to "survive".
 
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Not really. Gamers can just create new account & share info via public forum. These guys only have their life.
If there are class (wealth) differences, the wealthy probably have their secret vault of knowledge & past trial for a particular skill tree that they specialize in, like the MC family favoring offensive sword. Wealthy probably more inclined to specialize in offense as they can hire other roles. Adventurer, on the other hand, are likely to either have mess up tree due to lack of knowledge or well balanced (offensive, defensive and a support) tree given how easy they are to die & the mission turn from "hunt/gather" to "survive".
How long does a game come out before it's "solved", huh? Like a few months to a few years? These guys have their whole life. Even if people wanted to hide their builds to protect their secrets, you'd see meta strategies in action and people would follow suit. Besides that, natural selection would ensure that as you got higher on the food chain, you'd see better builds. Games aren't even as complex as real warfare or fighting, so the conceit is garbage.
 
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How long does a game come out before it's "solved", huh? Like a few months to a few years? These guys have their whole life.
Games aren't even as complex as real warfare or fighting, so the conceit is garbage.
Look man, I'm don't know why you got so heated over it like I'm poking at your life.

Sure, look at real life or any media with gamer into game world, original inhabitants will have an advantage in experience. You can watch & learn driving, gun usage, war in different media, but stepping onto the field for the first time will be different. I get that. Someone who only shoot in simulator will not perform the same with wind blowing in their face, tremors under them, the sudden silence of their comrade & the beating of their heart. But you didn't ask about that. You ask for builds.

It's exactly the lacked of these experiences & the fact that they can't truly die that let them experiment. The poison life vamp build from the swordmaster a while back is utterly insane, but MC recognizes it because it's meta. That means they are so popular they become a trend. Heck, whenever a game released a new class, you will be sure there will be a wave of player trying them out. But looking at the background of the class, it would be exclusive to some race/class/background, like the MC's family class are all offensive blade related. They will probably stuck like that for the rest of their life, while a gamer will get bored, drop that account & try some other class or combo.

And the natural selection thing. The poorly optimize flame flame swordman is a leader of a group. Ideally, that means they fight as a group. If a situation comes where he run away from a fight while his more optimize build underling have to stay behind because duty/pay and die, is the flame swordman stronger?
No, he just been in dangerous situations before & know that he need to go. It got nothing to do with build.
 
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Look man, I'm don't know why you got so heated over it like I'm poking at your life.

Sure, look at real life or any media with gamer into game world, original inhabitants will have an advantage in experience. You can watch & learn driving, gun usage, war in different media, but stepping onto the field for the first time will be different. I get that. Someone who only shoot in simulator will not perform the same with wind blowing in their face, tremors under them, the sudden silence of their comrade & the beating of their heart. But you didn't ask about that. You ask for builds.

It's exactly the lacked of these experiences & the fact that they can't truly die that let them experiment.
Bro, I ain't heated in the least and I don't know where you got that from. I imagine there's some misreading on your part. It's a friendly argument.

Video games ain't rocket science, people died in real warfare and experimented plenty and innovation occurred constantly. It would be fairly easy for intelligent people to put all this together and form meta trends, especially over the course of generations, and indeed they would have applications and concepts far beyond what gamers would come up. What this writer is doing is making his character seem intelligent by making other people dumb (except for the villain). The conceit of the story, the premise, that the nolifer would reign supreme over the plebs who've hundreds of years of experience but are still at the level of noobs, is garbage because it makes the denizens of this world into buffoons rather than highlighting any real intelligent thought on the part of the MC.

That said, it's not a bad manga, great artwork.
 
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Weird, I know there are a limit of 3 skill tree, but was there a limit to amount of active/ passive skills? Having flame sword + support + healing is the meta for solo ranker, but dedicated roles(dps) with stacking buffs help raid a lot more, no? Observation show that's he's one of the leader of the party, so he's definitely not solo.

Or does the atk buff from the two tree don't stack?
Utility seems more important in this setting than outright damage.

Jester girl can spam her critical skill, so why use a second damage skill when your main skill hits harder? So having more attack skills is basically useless if it has no utility.

And if you're grabbing a tree for just a single buff, that may not be ideal either, since maybe other trees have similar buffs that also cover your main tree's weaknesses or offers party benefits.
 
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Elma: You got this far with a dogshit build? That’s hype.

Also Elma: I didn’t even do anything why is bro mad?
 
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uh, i'm rpg blind so is he goading the old man or he's so shocked terribly... for what reason? in-game reason?
Elymas is genuinely shocked there bcos the guy's build is unoptimal according to his game knowledge, yet he's a higherup in a big clan so Elymas thinks the guy must have been an outstanding fighter being able to get to his current position with suboptimal build.

Think of it like one of those challenge run players, like the ones beating a game with only starting equipments. Sounds crazy, stupid even, but they could do it bcos they're that good at the game. Elymas' thinking is basically like that here.
 

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