It's probably just a screentone / pattern that gets digitally overlaid on the regions, which is pretty common and doesn't take much effort. If you look at the dancer's face veil, you can tell that's how they did the pattern on that, so it's pretty likely. It's just harder to tell with the snakeskin pattern because of how irregular it is.The detail in the clothing continues to be impressive. It is one thing to create a complex character design, but the snake skin texture of the suit of this new character (Frang) has to be very difficult to redraw.
Basically, you can't get skills from outside of your trees/have a limited number of points to spend on getting those skills, which were slightly randomized from what I recall. And I would assume that it would still have been better for the dude to have two kinds of trees that buff his main flame swordsman, but instead he basically got an extra tree of magic based skills that gives him extra attacks he didn't need and buffs that only work with those extra attacks really. And yeah, the buffs probably also don't layer enough to be worth spending the skill points on.Weird, I know there are a limit of 3 skill tree, but was there a limit to amount of active/ passive skills? Having flame sword + support + healing is the meta for solo ranker, but dedicated roles(dps) with stacking buffs help raid a lot more, no? Observation show that's he's one of the leader of the party, so he's definitely not solo.
Or does the atk buff from the two tree don't stack?
Not really. Gamers can just create new account & share info via public forum. These guys only have their life.Y'know, I'm pretty sure people fighting in life or death battles would figure out builds better than some poopsocking gamers, if nothing else than through process of elimination.
How long does a game come out before it's "solved", huh? Like a few months to a few years? These guys have their whole life. Even if people wanted to hide their builds to protect their secrets, you'd see meta strategies in action and people would follow suit. Besides that, natural selection would ensure that as you got higher on the food chain, you'd see better builds. Games aren't even as complex as real warfare or fighting, so the conceit is garbage.Not really. Gamers can just create new account & share info via public forum. These guys only have their life.
If there are class (wealth) differences, the wealthy probably have their secret vault of knowledge & past trial for a particular skill tree that they specialize in, like the MC family favoring offensive sword. Wealthy probably more inclined to specialize in offense as they can hire other roles. Adventurer, on the other hand, are likely to either have mess up tree due to lack of knowledge or well balanced (offensive, defensive and a support) tree given how easy they are to die & the mission turn from "hunt/gather" to "survive".
How long does a game come out before it's "solved", huh? Like a few months to a few years? These guys have their whole life.
Look man, I'm don't know why you got so heated over it like I'm poking at your life.Games aren't even as complex as real warfare or fighting, so the conceit is garbage.
Bro, I ain't heated in the least and I don't know where you got that from. I imagine there's some misreading on your part. It's a friendly argument.Look man, I'm don't know why you got so heated over it like I'm poking at your life.
Sure, look at real life or any media with gamer into game world, original inhabitants will have an advantage in experience. You can watch & learn driving, gun usage, war in different media, but stepping onto the field for the first time will be different. I get that. Someone who only shoot in simulator will not perform the same with wind blowing in their face, tremors under them, the sudden silence of their comrade & the beating of their heart. But you didn't ask about that. You ask for builds.
It's exactly the lacked of these experiences & the fact that they can't truly die that let them experiment.
Utility seems more important in this setting than outright damage.Weird, I know there are a limit of 3 skill tree, but was there a limit to amount of active/ passive skills? Having flame sword + support + healing is the meta for solo ranker, but dedicated roles(dps) with stacking buffs help raid a lot more, no? Observation show that's he's one of the leader of the party, so he's definitely not solo.
Or does the atk buff from the two tree don't stack?
Elymas is genuinely shocked there bcos the guy's build is unoptimal according to his game knowledge, yet he's a higherup in a big clan so Elymas thinks the guy must have been an outstanding fighter being able to get to his current position with suboptimal build.uh, i'm rpg blind so is he goading the old man or he's so shocked terribly... for what reason? in-game reason?