@Glomoro
I could probably never try playing WoW again without knowing I had a guild that good ready to go first.
That is the main reason I never bothered with WoW myself. Well, that and when I first had the opportunity, I didn't have the money. I played Guild Wars instead since there was no subscription fee... not that it worked out too well. Had to solo pretty much everything in Guild Wars, and while there are A.I helpers that make it a lot easier, it can't be done for the high end rare farming areas.
The online thing I never had much luck with. Issues of timezones or simply everyone doing their own thing and not wanting anything to do with me. I tried guilds in a few online games, but got booted out or left for one reason or other (either I wasn't online when they wanted me to be so I got booted for inactivity for not being obsessive about group play... OR they just annoyed the hell out of me until I left).
So yeah. The only online games I've ever had any luck with are smaller scale ones like Phantasy Star Online and the Monster Hunter games where it is pretty much 4 players to a lobby (though things have changed in MHW).
I can imagine the kinds of D&D groups you might have come across.
A few sorts. None of them great. Mostly through University, then another group a bit after that. I tried a lot of pen & paper roleplaying but... well. The University groups had no dedication. There would always be one or two missing, or the DM would be absent and the game would be cancelled. I was the only one who didn't have a life outside the club. Then when I tried that roleplaying group after I finished Uni, things just got worse... as those guys were all hardcore power-gamers while I'm more a story-focused sort of guy... and they took to calling me "football bat" (unsubtly hinting that I was useless) and deliberately engineering scenarios to kill off my characters in humiliating ways. I quit that group eventually as I couldn't take it any more. I've not played since.