Genjitsushugi Yuusha no Oukoku Saikenki - Ch. 55.2

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Where the fuck did they get the funds to build a supercarrier and how did they hide it? Even today it takes like a decade to complete one.
 
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Lol, Japan just launched a new carrier July 2022. The Type-003 Fujian. It's pretty impressive. They also have the JS Izumo and Kaga, which are conversions

They straight up prepping for China
wait, Fujian is Japanese? I thought it was Chinese evidently by the cracks existed in the runway
 
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ok, that's too fast of a progress
where the heck did he even had the time to make that, it was all just entertainment before
 
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wait, Fujian is Japanese? I thought it was Chinese evidently by the cracks existed in the runway
Nah, you're right. The Fujian is Chinese. Apparently the info I was told got all jumbled with how it was explained to me lol

So the Kaga and Izumo seem to be the only carriers thus far
 
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Yeah, I was in Seventh Fleet when the Hyuga first showed up. Just imagine being an E-3 in the USN, shit's normal, normal, normal, and then suddenly one day there's this giant fucking thing that looks like a gator freighter (amphibious assault ship) moored up on the other side of your pier and absolutely dwarfing your tiny-ass tin can of a Flight-I Arleigh Burke-class destoyer.

And then you hear it's called a "Helicopter Destroyer".

Okay, but it makes sense in a ways, because the original name for a destroyer was "Submarine Destroyer", meaning they were specifically meant to hunt and kill those pesky little subs. And Hyuga's primary job is to do just that. Only with lots and lots of helicopters and a VLS launcher for self-defense.

Not that I'm defending them skirting the treaty agreement, but I will certainly say, "Well played".
 
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Nah, you're right. The Fujian is Chinese. Apparently the info I was told got all jumbled with how it was explained to me lol

So the Kaga and Izumo seem to be the only carriers thus far
No, is not carrier, is Helicopter (carrying) Destroyer.
F-35B is a big, stealthy, fast copter.
is DDH :>
 
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If its main function is to carry the wyvern troops, it might not be that useful to go near the shores. It would allow the wyverns to attack an unexpected place from an unexpected direction and then disappear again, since normally the victim of the attack wouldn't expect wyverns to head toward an empty sea when withdrawing.
Recall that wyverns wont fly over open ocean, if they cant see land they freak out. So yeah this would really create confusion. As pursuers would assume they changed directions when they met the shoreline. They would never think that the wyverns went out to see, or crossed the ocean. That said it does need to get close to shore, within eyesight of the wyverns at least. But yeah that is brutal for surprise attacks, though I would try to camo the sides more, as seen from shore or sides it still looks like a ship.
 
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Recall that wyverns wont fly over open ocean, if they cant see land they freak out. So yeah this would really create confusion. As pursuers would assume they changed directions when they met the shoreline. They would never think that the wyverns went out to see, or crossed the ocean. That said it does need to get close to shore, within eyesight of the wyverns at least. But yeah that is brutal for surprise attacks, though I would try to camo the sides more, as seen from shore or sides it still looks like a ship.
I have no doubt wyverns could be trained so that the island carrier was first quite near the shore and the wyverns wouldn't hesitate to fly there, over an insignificant stretch of water. Then move the carrier a little bit farther, then again a little bit farther, then so far that it will only be seen from a high altitude, from the shore, but the wyverns would still see it. Then keep altering the flying altitude so that the wyverns would occasionally see it, occasionally not. Eventually, I bet the wyverns would willingly fly even beyond the horizon, despite not seeing the carrier from the shore or a while after.
 
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I have no doubt wyverns could be trained so that the island carrier was first quite near the shore and the wyverns wouldn't hesitate to fly there, over an insignificant stretch of water. Then move the carrier a little bit farther, then again a little bit farther, then so far that it will only be seen from a high altitude, from the shore, but the wyverns would still see it. Then keep altering the flying altitude so that the wyverns would occasionally see it, occasionally not. Eventually, I bet the wyverns would willingly fly even beyond the horizon, despite not seeing the carrier from the shore or a while after.
I mean, maybe, but if you could get them to be comfortable like that islands would be enough to do that training, but they very clearly stated if they cant see land they panic. Now that would let them cross a good amount of water to the carrier, but I was more talking about from the enemy perspective. If they don't know about the carrier and know wyverns wont cross the ocean, as well as if they know the local islands, there is no way they would assume that the wyverns went out to sea. The evil part about this is the more you know the worse off you are.
 
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I mean, maybe, but if you could get them to be comfortable like that islands would be enough to do that training, but they very clearly stated if they cant see land they panic. Now that would let them cross a good amount of water to the carrier, but I was more talking about from the enemy perspective. If they don't know about the carrier and know wyverns wont cross the ocean, as well as if they know the local islands, there is no way they would assume that the wyverns went out to sea. The evil part about this is the more you know the worse off you are.
I don't feel like using random islands is the same at all. It would be a different place every time if you used islands. My described method is to make the wyverns get used to the carrier. Of course eventually you'd also need to switch places, but as it is, it's still the same island/carrier the wyvers would learn to count on to be there. If you use random real islands, the wyverns would obviously know such a place is stuck where it is. So, they could only learn to trust the rider, whereas in my method they would also learn to trust to carrier, so it would be much easier. I'm not sure the wyverns are so primitive creatures they would be utterly unreasonable what comes to water. If they were, that carrier would be far more useless.

I was just addressing the point of wyverns fearing water, I have got nothing to criticise about with your own point, although it wouldn't work if the enemy can see the carrier, as well. It's not like any wyvern troops couldn't fly toward the shore and then turn left or right to follow the shoreline.
 
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I don't feel like using random islands is the same at all. It would be a different place every time if you used islands. My described method is to make the wyverns get used to the carrier. Of course eventually you'd also need to switch places, but as it is, it's still the same island/carrier the wyvers would learn to count on to be there. If you use random real islands, the wyverns would obviously know such a place is stuck where it is. So, they could only learn to trust the rider, whereas in my method they would also learn to trust to carrier, so it would be much easier. I'm not sure the wyverns are so primitive creatures they would be utterly unreasonable what comes to water. If they were, that carrier would be far more useless.

I was just addressing the point of wyverns fearing water, I have got nothing to criticise about with your own point, although it wouldn't work if the enemy can see the carrier, as well. It's not like any wyvern troops couldn't fly toward the shore and then turn left or right to follow the shoreline.
Yeah if it gets seen the trick is over. But the wyverns with boosters should put some distance between them and pursuers. So I am assuming that they would be following a estimated flight path, which would assume they would turn at the cost line and try to cut them off. Even if they dont brake of to try to cut them off after the expected turn I would think they would put enough distance to land, hell the ship could start moving away as the wyverns are still flying towards it, keeping it in their sight but out of the shores.

As for the training, the reason I think its pointless and that they have to see land. That ships don't even bother having anti air built into them. (which is dumb as it means the ships can't say shell a port city or land, which is the entire end goal of naval combat) But the explanation we got was that they cant be trained to go out far enough to be used for naval combat. So the carrier has to get pretty close to land, perhaps out of combat when their stress is lower they are more willing? But the distance they can cross seems very limited, and from what we have been told it can't be trained away, to the point they literally don't arm their battleships with anti air. (also wouldn't this mean none of the air mounts will fly over the sea?)
 
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Yeah if it gets seen the trick is over. But the wyverns with boosters should put some distance between them and pursuers. So I am assuming that they would be following a estimated flight path, which would assume they would turn at the cost line and try to cut them off. Even if they dont brake of to try to cut them off after the expected turn I would think they would put enough distance to land, hell the ship could start moving away as the wyverns are still flying towards it, keeping it in their sight but out of the shores.

As for the training, the reason I think its pointless and that they have to see land. That ships don't even bother having anti air built into them. (which is dumb as it means the ships can't say shell a port city or land, which is the entire end goal of naval combat) But the explanation we got was that they cant be trained to go out far enough to be used for naval combat. So the carrier has to get pretty close to land, perhaps out of combat when their stress is lower they are more willing? But the distance they can cross seems very limited, and from what we have been told it can't be trained away, to the point they literally don't arm their battleships with anti air. (also wouldn't this mean none of the air mounts will fly over the sea?)
In this very chapter the wyverns were flying around the sailing carrier. So, the wyvern definitely don't refuse to fly over large bodies of water. What I'd expect, based on everything we have seen, is the wyverns refusing to land on ordinary ships or at least staying on them for any extended period of time. So, you need a moving island to make the wyverns feel like it's safe. If they categorally refused to fly over an ocean, no matter what, then they would have the wits of an insect and this chapter wouldn't have happened either.

If ships don't have anti-air capability, it only means it hasn't been necessarily in practical terms. At the end of the day, the navy hasn't played any strictly navy related part in the story so far. Perhaps that continent hasn't got that much of use for navies. Nobody has tried to do what the MC is doing now, so it would have been easy for people to say it's impossible, like closed-minded people always would. It's entirely possible that since wyverns don't like to fly above the ocean, people would say that's how it is and that's where it ends, without ever trying to do anything about it.
 
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In this very chapter the wyverns were flying around the sailing carrier. So, the wyvern definitely don't refuse to fly over large bodies of water. What I'd expect, based on everything we have seen, is the wyverns refusing to land on ordinary ships or at least staying on them for any extended period of time. So, you need a moving island to make the wyverns feel like it's safe. If they categorally refused to fly over an ocean, no matter what, then they would have the wits of an insect and this chapter wouldn't have happened either.

If ships don't have anti-air capability, it only means it hasn't been necessarily in practical terms. At the end of the day, the navy hasn't played any strictly navy related part in the story so far. Perhaps that continent hasn't got that much of use for navies. Nobody has tried to do what the MC is doing now, so it would have been easy for people to say it's impossible, like closed-minded people always would. It's entirely possible that since wyverns don't like to fly above the ocean, people would say that's how it is and that's where it ends, without ever trying to do anything about it.
I would also point out the author and artist aren't the same person, and details like scenery shots are the most likely to get fuzzy detail wise.
And the naval town was mentioned to he designed to be shelled if taken, as well as they were moved to threaten another nation, so are in use, but it is unclear how effectively they are, they are one of the three forces, but for instance there was the whole treating the air force as kind of the weakest that happened, as do to the turrets the air force cant fight without the ground. (which was stupid, sure in capturing a town that hinders them, but vs a marching army, they would slaughter.) So yeah how used they are is a definite question. They did mention trade through ports, and pirates, but no talk of another continent. So yeah that would limit seafaring quite a bit.
Now also yes it could be do to close minded beliefs, It sure sounds like it was attempted to use the in naval fights before. My bet is that there is a time limit, that the longer they are over the water the more uneasy they get, and combat takes time and adds stress shortening that time. So they will fly over it a bit, but they are always on edge about being able to land.
 
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Perhaps this chapter is the author hinting that Souma is starting to fall prey to tyrannical thinking (I haven't read the LN, so I could easily be wrong).

My evidence:
  • Souma tells Castor that he won't marry Carla; we know it's because he needs her to be emotionally distant so that she can Code Geass him if he ever turns into a tyrant.
  • To expand on the above point, there's no reason story-wise for Carla to be in this chapter, so I see Castor as standing in for Carla to remind the audience about Souma's potential for falling into tyrannical thinking.
  • Souma has recently learned that Maxwell's found a way to use chaos ore that can leap the kingdom's people forward by several centuries, but we find in this chapter that he has pushed for it to be used in military applications.
  • His excuse for the military research is to prepare the kingdom for a hypothetical future war; except that, following that logic, there would always be a future war for which to prepare.
  • Contrast this with the initiatives for public education programs and cross-kingdom communication networks via the broadcast orbs, which are still struggling in their infancy, and yet Souma has clearly funneled a jaw-dropping amount of money into the military, as demonstrated by the fact that Maxwell's chaos ore discovery can't be more than a few months old and yet there exists already a literal island fortress harboring jet dragons-- in secret, no less!
  • The only person in this chapter who's close enough to Souma to question the morality of his motives is Juna, who unfortunately faces a conflict of interest in that her grandmother leads the navy and clearly knew already about the USS Death Starfish project.
I would've found it very interesting if Roroa had been with him in this chapter. I wonder if she would have been alarmed by the disturbing similarities between Souma's recent actions and the thinking of her father and brother.

Anyway, I'm saying all this because it seems to me that Souma's new military pursuits are putting him... puts on sunglasses

in dangerous waters.

YYEEEEAAAAAHHH!!
 

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