Dex-chan lover
- Joined
- Dec 26, 2018
- Messages
- 3,184
Sounds like they need to revise their pricing scheme. Because it makes high-level adventuring unsustainable, thus leaving the world vulnerable to high-level threats.
It's not like reviving a high-level adventurer is harder, otherwise a low-level priest like the MC would not be able to do it.
Overall, "10% of whatever cash the adventurer happens to have on hand" would really simplify our priest's life.
It's not like reviving a high-level adventurer is harder, otherwise a low-level priest like the MC would not be able to do it.
Overall, "10% of whatever cash the adventurer happens to have on hand" would really simplify our priest's life.