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- Joined
- Jul 31, 2019
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- 114
@Treswimming
I’m not exactly sure either, but I like to imagine it as trying to craft an object in some MMORPG and having that fail probability attached, and adding in a good item would increase the chances or ensure the crafting success.
I’m not exactly sure either, but I like to imagine it as trying to craft an object in some MMORPG and having that fail probability attached, and adding in a good item would increase the chances or ensure the crafting success.