Gaming rants/news (Mega Thread?)

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WARNING: MASSIVE (simplified) TLOU2 SPOILERS

TLOU2WUT.png

It's like the team tried to
mimic the Raiden switcheroo in MGS2
, but I'm not sure fans are going to look back on this in several years with any unironic fondness,
considering Raiden didn't, y'know, LITERALLY KILL OFF SOLID SNAKE IN ORDER TO REPLACE HIM.
 
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Worst gaming moments at least for me:

Creative Assembly, the Studio which makes the Total War series (Rome, Medieval, Warhammer and so on) failed me multiple times, although I stopped buying after TW:Empire. See my post here for example: https://mangadex.org/thread/88737/3

Examples: TW:Empire was a bloody mess
Rome 2 had content which should be part of the base game removed and hidden behind dlc/preorder (greeks 4 example)
Focus on Warhammer which does not appeal to me.


"Paused" Development of the current Unreal Tournament and Release of Unreal Tournament 3 ("2007")
fuuuUUUUUUUUUUUUUUUUU, I want that juicy arena shooter and 3 was lackluster, 4 had more content and modi and base mods

Steam and other clients are hot garbage with some advantages. Account bound games, spyware and other shite.

Spyware in Games (4 example TW series ^^):
https://www.reddit.com/r/Steam/comments/8pud8b/psa_red_shell_spyware_holy_potatoes_were_in_space/
Don't click ^^ : https://redshell.io/

Well, yeah, Steam is also spyware.


Online only games.

The garbage remake of Warcraft III - Blizz is dead to me since Diablo 3 so I am not surprised.

Age of Empires III due to bugs, balance and netcode, otherwise a splendid game, I played it "competitive" (with great success).


Hacking games apart with DLCs and/or removing content to readd with DLCs to make more money. Most games as a service games are cancer.

Games which cannot deal with cheaters and I get arsepained.

No good recent RTS (real time strategy) game, at least to my liking. ffffuuUUUUUUUUUUU


EA - killed a bunch of good studios, my last EA game was... Probably Dead space from 2006 or 7? Never gonna buy a game from them again, not even if its a 10/10 game to my liking. I wish they go broke but people have shit taste.

Microtransactions are cancer (mostly). nuke_gamingindustry_with_rage_of_billion_suns.pdfgifxml

Gearbox fucked up the Homeworld remaster, I guess Take2 is Gearbox' publisher? I could g*gle it within 1s but nah.

Yeah, I don't buy UBI games either.
 
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Fuck Kingdom Come Deliverance broke ass combat, and before anyone says get gud scrub bruh I love going on a killing spree in Rattay so it's not like I completely suck it's mostly when you find the fucking random ass hidden masters that somehow magically parry and strike your every blow meanwhile you're getting gangbanged by his 3 stooges and your horse is to much of a chicken shit to come bail you out. Still love this game though if you haven't tried it give it a go.
 
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rzzl2gtkobn01.png

Flying enemies. Why the fuck can't they just land so I can pummel them? Instead I have to switch to an IG (MH) or the god awful ranged weapons.
 
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@sterven
I'm pretty sure they're not landing precisely because they want to avoid the Hunter opening a can of melee weapon whoop-ass.
 
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THE FUCKIN' NETCODE ON JAPANESE FIGHTING GAMES.

If you don't know what netcode means, it's basically the system that connects 2 players to each other through internet, japanese devs (Street Fighter, Blaze Blue, Guilty Gear, DBFighterZ) use delay based netcode, which means that there is a frame delay so that both players are syncronized, usually it's less than 6 frames, which is playable, but the problem is that this type of netcoed is unplayable if any one of the 2 players have bad connection, because the frame delay will be greater which means there will be a ton of lag, basically unplayable.

Now, this whole delay based netcode problem has already been solved, if you've ever played Killer Instinct or some new western FGs then you probably didn't have many connection issues and found matches fast, this is because 'murican devs use Rollback Netcode, which is a much improved version of delay netcode, but the you ask "why don't japs use rollback?" and that's an excellent question that is basically answered with "Nippon steel connection strong", Jap Devs say that since there are no connection issues in Japan, then it must be the same for everyone else, also, they don't want to pay for this shit.

So, i absolutely hate the netcode in DB FighterZ because i spend almost 10 minutes waiting for a match only to be playing at 15 frame delay and watching everything in slow motion.
 
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@justforthelulz
I'd like to believe that's the case but I know the real reason is to mock us melee focused hunters. I can practically see the smugness in their faces everytime they land only for them to take off once I get close enough.
giantess-drawing-monster-hunter-3.png
 
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@sterven
As expected, the comments roasting the idea are 1000000% better than whatever the mess of a "game" was supposed to be.
Just when you thought we progressed past FMV games from the 90's...
True to life, there will be zero focus on the gameplay.
I'm looking forward to it. I'll get to troll a twitch thot without repercussions and fulfill that fantasy.
 
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I wanted to play BlazBlue Cross tag battle on the xbone but it is the only console of the big 3 that doesn't have it =(
 
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Fucking Senator Armstrong fistfight on very hard (and revengeance) difficutly, it is almost impossible and i have no idea how it works, you're supposed to attack armstrong until he beats your ass because he's invincible, but you can't have your ass beat too fast, otherwise you die and don't get the QTE, you can't parry his attacks without suffering damage so you're fucked without lube, i don't know why or how i was able to activate the QTE but it took me like 13 attempts and the worst part is that the final boss fight, i won first try.
 

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