Saikyou no Maou ni Kitaerareta Yuusha, Isekai Kikansha-tachi no Gakuen de Musou Suru - Vol. 2 Ch. 11

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Jerk party not dying means that they're gonna steal credit after MC party defeats looney tunes. Meh.
 
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Here's hoping this defeat takes that arrogant guy down a peg. He was cartoonishly evil with his constant disgusted faces and straight up rank discrimination. Also, the thing cat-mode Felice said about arrogant people surviving longer is utter shit. Arrogant people tend to cause their own demise due to their arrogance. What she said about kind people is relatively true for those who are far too kind.
Gilgamesh is an excellent example of this.
 
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They are lucky they didn't killed. So much for being "the hero".
 
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thanks for the chapter cant wait to chaught up to raws
 
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Forget these dumbass characters, I hope, but I doubt the author can explain how the fuck did the agency mislabel this quest level.

It's one thing for people of that world to not able to accurately gauge the strength of their demon lord since they all cinfined within the same rule within their world.

But for the third party "overworld" agency in charge of sending in professional heroes along with Goddess and such, if they can evaluate the difficulty at all, then there should be no excuse for them to make a mistake like this. You either can't determine the difficulty of any particular demon lord because theres just no way to know, or you somehow can know in which case you can't be wrong.
 
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You either can't determine the difficulty of any particular demon lord because theres just no way to know, or you somehow can know in which case you can't be wrong.
I disagree.
You can estimate things and make mistakes. Or some demon lords might have the ability to hide their full strength. Or the demon lord can grow between the time of the estimation and the time the heroes go in for the hunt. Or some of the gods who patronize the heroes could be malignant... Well, there can be multiple reasons to have the measurement be wrong.
Why would there only be an infallible way to measure it or none at all?
 
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I disagree.
You can estimate things and make mistakes. Or some demon lords might have the ability to hide their full strength. Or the demon lord can grow between the time of the estimation and the time the heroes go in for the hunt. Or some of the gods who patronize the heroes could be malignant... Well, there can be multiple reasons to have the measurement be wrong.
Why would there only be an infallible way to measure it or none at all?
Because when you play a game the players can make an error in evaluating the strength of a boss, but the game quest log can't be wrong when it tells you this quest is level 5, or this quest is elite. If it's wrong then it must be because the developers intended for it to be wrong for whatever purpose.

These Earth heroes aren't in the same spacetime as the Fantasy World. You're fighting the demon lord for your world's survival, we're here to kill it electively for points, points set ahead of time back on Earth that means something in our world that makes no sense in yours.

And if you're running a business where oopsie our evaluation was wrong the boss was actually level 10 but we somehow thought it was level 1 and people died, there'd be an uproar and the evaluator would immeidately be scrapped and rebuilt to make sure this never happens again otherwise having it brings more harm than good and is useless if you can't trust its result.

Clearly the senior group never once doubted the evaluator could be wrong. Why would they? The academy says it's level 3 then it's level 3 and that's why I picked it. If it's actually level 5 then I wouldn't have picked it, or I would've brought more people. If it's even at all possible that "normal difficulty" could sometime be "heroic" or "mythic" out of sheer random luck then anybody who venture out for these quests would certainly act more cautious because who knows if acadamy makes an oopsie you're actually facing a level 10 boss solo then you're dead.

And if the evaluator can be wrong and my level 1 quest turns out to be level 10 by the time I arrived and I manage to beat it do I get level 10 credit worth of points? Surely right? What if I signed my raid group up for level 10 and it ended up being level 1? Fix your damn system. You're just going to get people killed or waste their time.
 
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Because when you play a game the players can make an error in evaluating the strength of a boss, but the game quest log can't be wrong when it tells you this quest is level 5, or this quest is elite. If it's wrong then it must be because the developers intended for it to be wrong for whatever purpose.

These Earth heroes aren't in the same spacetime as the Fantasy World. You're fighting the demon lord for your world's survival, we're here to kill it electively for points, points set ahead of time back on Earth that means something in our world that makes no sense in yours.

And if you're running a business where oopsie our evaluation was wrong the boss was actually level 10 but we somehow thought it was level 1 and people died, there'd be an uproar and the evaluator would immeidately be scrapped and rebuilt to make sure this never happens again otherwise having it brings more harm than good and is useless if you can't trust its result.

Clearly the senior group never once doubted the evaluator could be wrong. Why would they? The academy says it's level 3 then it's level 3 and that's why I picked it. If it's actually level 5 then I wouldn't have picked it, or I would've brought more people. If it's even at all possible that "normal difficulty" could sometime be "heroic" or "mythic" out of sheer random luck then anybody who venture out for these quests would certainly act more cautious because who knows if acadamy makes an oopsie you're actually facing a level 10 boss solo then you're dead.

And if the evaluator can be wrong and my level 1 quest turns out to be level 10 by the time I arrived and I manage to beat it do I get level 10 credit worth of points? Surely right? What if I signed my raid group up for level 10 and it ended up being level 1? Fix your damn system. You're just going to get people killed or waste their time.
All of this and you didn't explain how things can either be measured precisely or none at all.

You're explaining the consequences of being wrong, which I would mostly agree with, but not how it can't be possible to be wrong.

Yes, if the evaluator estimates the fantasy world to be a difficulty 1 and it turns out it's level 10, people will die. Which is why they should have contingency plans. Not having any would be irresponsible. But it can be possible to be wrong. Even if it's usually at a very low rate.

To make a parallel with real-life, do you know what an ETA is? When you have, say, a delivery service, they often give you an ETA... an estimated time of arrival. (Sometimes in the form of a time range rather than an exact time, but still.) And it can be wrong because circumstances can happen that are outside of the possibility to foresee (e.g. a road is blocked by an accident) or you simply happen to fall in the .1% of late cases as deliveries are estimated statistically.
So, here is a case where it is possible to estimate something, but also be wrong about it.

You want matters of life and death? Let's get more dramatic.
Doctors can diagnose you and be wrong. And it can cost you your life... or give you a scare over nothing.
One can diagnose a cold where you have pneumonia.
Or they can test you positive for HIV and you have nothing. (Though this is generally tested a second time for confirmation.)
(Edit: for additional comparison, both have happened in my family. And the worst part is that my relative who got misdiagnosed with a cold never doubted their doctor. Not even after this happened.)

The senior group never doubted the evaluation? So what? They might not have been warned of the possible errors. Or the evaluator gave a wrong estimate purposefully. Or a number of other options. Remember the whole system is based originally on sending random unpowered individuals to random magical worlds and hope they get a power strong enough to deal with the threat there. And those who survive are going to this school / boot camp for heroes. The MC himself was sent to a world where the demon lord was so powerful it had already ended the world.

So, I'm sorry but the base premise of this story is already about an unreliable organisation supported by whimsical divine patrons. So failing an evaluation definitely fits within the logic of this story.
 
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All of this and you didn't explain how things can either be measured precisely or none at all.

You're explaining the consequences of being wrong, which I would mostly agree with, but not how it can't be possible to be wrong.

Yes, if the evaluator estimates the fantasy world to be a difficulty 1 and it turns out it's level 10, people will die. Which is why they should have contingency plans. Not having any would be irresponsible. But it can be possible to be wrong. Even if it's usually at a very low rate.

To make a parallel with real-life, do you know what an ETA is? When you have, say, a delivery service, they often give you an ETA... an estimated time of arrival. (Sometimes in the form of a time range rather than an exact time, but still.) And it can be wrong because circumstances can happen that are outside of the possibility to foresee (e.g. a road is blocked by an accident) or you simply happen to fall in the .1% of late cases as deliveries are estimated statistically.
So, here is a case where it is possible to estimate something, but also be wrong about it.

You want matters of life and death? Let's get more dramatic.
Doctors can diagnose you and be wrong. And it can cost you your life... or give you a scare over nothing.
One can diagnose a cold where you have pneumonia.
Or they can test you positive for HIV and you have nothing. (Though this is generally tested a second time for confirmation.)
(Edit: for additional comparison, both have happened in my family. And the worst part is that my relative who got misdiagnosed with a cold never doubted their doctor. Not even after this happened.)

The senior group never doubted the evaluation? So what? They might not have been warned of the possible errors. Or the evaluator gave a wrong estimate purposefully. Or a number of other options. Remember the whole system is based originally on sending random unpowered individuals to random magical worlds and hope they get a power strong enough to deal with the threat there. And those who survive are going to this school / boot camp for heroes. The MC himself was sent to a world where the demon lord was so powerful it had already ended the world.

So, I'm sorry but the base premise of this story is already about an unreliable organisation supported by whimsical divine patrons. So failing an evaluation definitely fits within the logic of this story.

I don't get what sort of explanation do you want from me regarding "how things can either be measured precisely or none at all"?

By my speculation of how the evaluation device ought to work is it reads the entire source code of that world 24/7 and updates instantaneously, even if the boss hides its power level that'll only work on the people of that world who can't see the source code, and not this device from our world looking at its source code. Like in shooting game the players in game may not know where other players are if they're behind covers, but the game server and client must knows exactly everyone is are and if you modifiy it you can make the client display that info, giving you wallhack.

So I'm arguing from the perspective that if the device CAN be wrong, then their whole system that's relying on it to score points wouldn't exist. Since how will you deal with a full raid group taking on a Level 10 boss, only for it to be level 5 and half of them didn't even have to do anything and they defeated it. Do they all still get an undeserved Level 10 credit or do they get level 5 credit that they didn't sign up for and wasted everyone's time and they have to sign up for another level 10 and hope it won't be wrong this time? But since this system does exist and is being used, then the evaluator HAS to be accurate otherwise there'd be uproar and this whole "points and ranking" system would collapse. OR the author is intentionally writing the organization to purposefully doing it to fuck over their patrons and it'll be a plot point later on. Meanwhile they're all just begrudgingly tolerating it. That I will be glad to see. Even though it makes no sense because why would they care that much about ranking up if the mission they conciously picked for the purpose of ranking up could either be more difficult than indicated and get them killed, or be less difficult and thus give them no rank. If a video game does that nobody'd play that game unless forced to by extraneous sources.

To me, all your examples are describing how the people living in the Fantasy World can be wrong when they evaluate the boss, not the people from beyond their world looking in. The people that receive cheat skills or information only available to Gods that gives them a huge advantage mere mortals of that world cannot have. You might have an ETA of when your download is going to finish, but the computer has the exact time calculated based on its current DL speed and it updates if your DL fluctuates, while still giving you the precise time, and if your DL speed is constant then it will finish on the second.

How doctor diagnose thing is they take your "readings" and "guess" based on all these symptoms and whatnot, what could the cause be. That's where the misdiagnose comes from.
Meaning they could just tell you your readings, your blood pressure is at [X], your temperature, your symptom, you have [X] chemicals in your body that's % higher or lower than normal. All of that would be what the devices measured. But means nothing to you. What you want to know is what does this reading mean? And the doctor would say based on his experience/studies when your readings check these boxes (but not all these other boxes), then it probably is X and you should take X medicine, or it could be Y and you should take Y medicine. And since it's very likely they don't have all the possible permutation of cases ever in history, that's where the misdiagnose comes from.

IF we're talking the diagnose is wrong because the readings are wrong. Meaning you don't have X chemical but the device said you did and thus doctor prescribed X medicine because he trusted the reading (though you did say they would do multiple tests to make sure). Then it goes back to my previous point that it'd be harrowing to think this could happen and it wouldn't be a huge scandal. A doctor do all the tests and retests, the readings shows what it is, he prescribed treatment based on the test results and turns out bad. No idea why. All the test results lead to X, why isn't it X? If that evaluator came back Y after the fact, then you have to ask why the fuck did it not show Y all these other times but showed Y now? Human mistake? (Fired) Faulty equipment? (Tossed) If this randomly X and randomly Y is just naturally how it is, then we have to come up with a different method altogether.

To reiterate my point with one last example. If you play WoW and you set your raid to"Normal" difficulty, if for whatever reason, unless purposefully done by the devs, that it can sometime be "Mythic" difficulty. There'd be bug report and uproar that the dev will have to fix it within a day. So logic is, if this bug isn't fixed, that raid would be dead, no one would play it (not even Mythic raiders if they'd sometime end up in Normal mode and blast through the bosses and get loot they don't need, wasting their time and prep). But if people ARE playing it, I'd think the bug must has been fixed. UNLESS of course this whole thing isn't a bug but a feature, then the devs better explain why and be able to convince the players to keep playing moving forward.
 
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I don't get what sort of explanation do you want from me regarding "how things can either be measured precisely or none at all"?
Your whole speculation hinges on "the organisation can analyse the target world entirely and perfectly".
And it's been proven that they can't, or the MC wouldn't be seen as a failure. He'd be either the GOAT for "taming" the strongest demon lord ever, or a traitor for failing to kill said demon lord... and bringing her back. Their system is flawed. The "gods" of this story are not omniscient.

I'm describing potential sources of errors from the point of view of the organisation, not that of the target worlds.
This is not a game, with a system that assigns ranks to the target worlds, it's a network of parallel worlds. For the characters, it's reality, not a virtual entertainment system where some admin can perfectly assess (or set) the difficulty. As such, they can make mistakes in estimating it. The fact that they present it as a form of game is just their way of managing a group of teenagers with superpowers, some of which are potential weapons of mass destruction.
How the credits are assigned is also irrelevant. Maybe they adjust the points when they get a report that the assessment was wrong. Maybe it's too bad and they just get what was initially assigned. This part doesn't matter. They didn't really give a choice to the "heroes" to begin with, so they can only bear with whatever they're given.

I'd also add one more note. Even assuming that this is a game and there is a system that controls and evaluates the difficulty, there can still be mistakes. Real-world games have this kind of flaw at times, where a level placed in the early- or mid-game is way more difficult than the end-game. Cases where the game balance was flawed and doesn't match the displayed difficulty. So why would you assume that no error can be made in this story even if it was a system as you describe?

So, I'm just trying to understand why you make this "all or nothing" assumption that seems completely contrary to the story. It feels like you're talking from the point of view of the author rather than that of the characters in the story. Or that of an omniscient entity in the story that simply doesn't seem to exist.
 
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I have no idea how this story isn't going to be axed if it continues as a monthly release. Way too little is happening for this much time passing IRL. Don't get me wrong, I want to see this story continue, but I don't think there's enough resolution per chapter for it to keep enough people interested to keep being published.
 
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oy! why did you give these shmocks a off screen beating. we wanted to see that!
 
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Bro was giving off mad death flags with that apology. I can’t believe he survived that exchange with the demon lord tbh lmao.
Nah, the fact that Felice called out the death flag nullified them, reapplying his [plot armor(minor)] buff
 

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