The one thing I hate is that he stops to monologue after being stabbed, instead of swinging his ALREADY RAISED sword at the guy who's busy driving a sword through his chest. Like you have the perfect chance to take him down with you, but instead you go "But how? I'm supposed to be OP tho? U scrubs shouldn't have been able to beat my meta PVP build!"
Life ain't a game, you don't despawn/ragdoll as soon as you take a fatal hit. You can still fcking finish swinging a sword. People have been known to continue fighting for a few minutes while impaled by multiple spears - that's an extreme case, I know, but someone whose fighting style relies on being in constant pain should be used to pain enough that they don't freeze up as soon as they're stabbed.
I see several people already offered possible explanations, here's more:
Perhaps in this MMO-stats-based world, there is no continuation after your HP depletes unless you have a skill or equipment ability that would allow for that.
And even if not that, keep in mind he had his meme-pvp-build nullified. He likely never had that happen, nevermind take a strong (or fatal, obviously) hit while in his "normal" state. Perhaps that feeling shocked his body to stop. When all this happens in a very small period of time, your body and mind won't necessarily listen to each other with all the new experiences. Because the new inputs will conflict with your other intention of wanting to swing, but getting interrupted.
Also, when you aren't fully committed to an action (the fight, which Kalos here wasn't; he was too committed to "that person" and his full belief in effective immortality), you're going to freeze if it goes awry. Which Elma and co made happen.
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Also, thanks trap scans. Very satisfying batch release.