Dex-chan lover
- Joined
- Dec 17, 2020
- Messages
- 575
Interesting concept here is that: The "bug" is a thing when a player finds something that is beyond supposed programming. Shachiku moves clearing everything with the concept that makes use of "this is how a bug is supposed to be". But in this game's reality, even Shachiku just finds out something that doesn't work within his knowledge of the (game) world. It's like finding a new bug and you haven't found out what good it does.
The worse thing is, he's a speedrunner because he plays MULTIPLE times that he knows what to do. But now, this is the risk that he can only play ONCE. Common people/NPC can't be reckless because in their reality, they live only once. Either he has to risk opening a new bug by speedrunning, or he better starts to play safe within the scripts (but it would be boring, I bet...).
The worse thing is, he's a speedrunner because he plays MULTIPLE times that he knows what to do. But now, this is the risk that he can only play ONCE. Common people/NPC can't be reckless because in their reality, they live only once. Either he has to risk opening a new bug by speedrunning, or he better starts to play safe within the scripts (but it would be boring, I bet...).