TS Eiseihei-san no Senjou Nikki - Ch. 10

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Lol, it's war you know? Conscription? Execution for desertion? What protected world are you living in where you think you can just "quit" a war?
Medics too die first in a war, whether by enemy hands or by their own hands ( drug overdose ).
 
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What a strangely wholesome chapter. Minimal touri suffering and even some touri praise.

It'd be kinda funny if as the series goes on, the commander becomes more and more of a doting parent to touri. Always giving her sweets.

Still a terrifying badass, but always takes care of his adorable support loli.
A wise man once said

Every badass has a cute loli on their side
 
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With how the commander basically held the position almost solo while only a few got through him you start to understand why he wanted a personal healer and get really pissed when the healer uses her limited healing without permission.
His squad got a single casualty during the defense while the rest are wiped out , guy literally drew aggro on himself so his squad isnt getting focused on.Probably thought to himself rather than healing to save one life , just keep healing him and he can save more than 1 life.
 
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Lol, it's war you know? Conscription? Execution for desertion? What protected world are you living in where you think you can just "quit" a war?
True, try running to the enemy side on a road full of landmines and a platoon you betrayed behind your back.
You must either fly or survive a pepper of bullets from both sides.
 
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In real life, that is how a commander gets frag'd. In fact, these "absolute orders" are actually a fraud in command. What you want are smart soldiers that will survive the battle, not a losing war.

The first rule of battlefield is TO KNOW YOUR ENEMY then TO KNOW YOURSELF. Knowing yourself means KNOWING YOUR TROOPS and WHEN TO TAKE ACTION BY YOURSELF. Those commanders saying that "if everyone takes action then the so-called chain of command will collapse" is actually either a traitor or a spy. Better kill him earlier than him killing you.
That'd be true if the average private here had any length of decent training, but even at this point in the story, people are essentially conscripted and shipped off. Until such a point where the soldiers under his command develop a decent extent of battlefield awareness, or rather survive long enough to develop it, they should absolutely take neither actions nor decisions on their own initiative, since whatever they think is right in that moment is likely wrong and could potentially cost them not only their lives but those of their comrades.

That's a nice ideal you've got, but reality is rarely so kind, and experience is absolutely necessary for that to even be feasible.

Example. Your unit is in position to ambush an enemy unit and you find that you've got a perfectly clear shot at the enemy commander. Do you take it?
The correct answer, as I'm sure you've guessed since I'm asking the question, is no. While you may have a clear shot at the enemy commander, you'd be shooting without any knowledge of the rest of your unit's situation. Assuming you have good CO, that is, one with good battlefield awareness, they'd give the order not when you alone would have a clear shot at the enemy commander, but all of your unit would ideally have a clear line of fire, with the order allowing all of the unit to take out whomever each soldier was targeting simultaneously. This is obvious to anyone with any sort of experience or at least decent tactical training, but fresh recruits are likely to just see an opportunity and take it, since this sort of thinking has yet to be instilled in them. A good CO must take measures to minimize recruits from making decisions in life or death situations until they've had a chance to assess their recruits' tactical thinking and then help develop it, it is essential to the prolonged survival of their unit.
 
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That'd be true if the average private here had any length of decent training, but even at this point in the story, people are essentially conscripted and shipped off. Until such a point where the soldiers under his command develop a decent extent of battlefield awareness, or rather survive long enough to develop it, they should absolutely take neither actions nor decisions on their own initiative, since whatever they think is right in that moment is likely wrong and could potentially cost them not only their lives but those of their comrades.

That's a nice ideal you've got, but reality is rarely so kind, and experience is absolutely necessary for that to even be feasible.

Example. Your unit is in position to ambush an enemy unit and you find that you've got a perfectly clear shot at the enemy commander. Do you take it?
The correct answer, as I'm sure you've guessed since I'm asking the question, is no. While you may have a clear shot at the enemy commander, you'd be shooting without any knowledge of the rest of your unit's situation. Assuming you have good CO, that is, one with good battlefield awareness, they'd give the order not when you alone would have a clear shot at the enemy commander, but all of your unit would ideally have a clear line of fire, with the order allowing all of the unit to take out whomever each soldier was targeting simultaneously. This is obvious to anyone with any sort of experience or at least decent tactical training, but fresh recruits are likely to just see an opportunity and take it, since this sort of thinking has yet to be instilled in them. A good CO must take measures to minimize recruits from making decisions in life or death situations until they've had a chance to assess their recruits' tactical thinking and then help develop it, it is essential to the prolonged survival of their unit.
True, it is about surviving the day, as the commander said at the very last part. Felt that one sentence.
 

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