Dame Skill [Auto Mode] ga Kakuseishimashita ~Are, Guild no Scout-san, Ore wo "Iranai"-tte Itte Masendeshita?~ - Ch. 36 - At the Hot Spring Village

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You're telling me there's a pool of water that just...increases bust size? Aint no way that place wouldn't be filled to the brim with wives and girlfriends and lonely, desperate women.
 
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You know, I kind of just want this series to get back to what makes it so great: the MC obliviously wrecking his enemies while everybody looks on in shock.
That was only ever part of what makes it great. The bro-sis interaction has always been a part of what makes it great too. Plus we're getting the sewer cleaning next chapter, so it's patently obvious that we're getting more combat soon, too.

You're telling me there's a pool of water that just...increases bust size? Aint no way that place wouldn't be filled to the brim with wives and girlfriends and lonely, desperate women.
Nah. There are IRL hot springs that make similar claims and they aren't jam-packed, either. Those who don't like their bust shape/size might, same with those desperate to impress or retain a partner who they're convinced wants them bigger, but by and large it'd just be a few curious people checking it out. Plus, consider the risks of travel within the world they're in.
 
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Nah. There are IRL hot springs that make similar claims and they aren't jam-packed, either. Those who don't like their bust shape/size might, same with those desperate to impress or retain a partner who they're convinced wants them bigger, but by and large it'd just be a few curious people checking it out. Plus, consider the risks of travel within the world they're in.

I think you're forgetting the part about their world having magic and the status sign showing that it's likely not just their imagination, but an actual effect. Also danger has never stopped human desperation and horny before...ever.
 
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I think you're forgetting the part about their world having magic and the status sign showing that it's likely not just their imagination, but an actual effect. Also danger has never stopped human desperation and horny before...ever.
Not forgetting it at all. I pointed out the IRL springs that the desperate want to believe work and how they aren't packed because that's the truth of the matter, even for the health benefits that they do honestly provide. Only the truly, truly desperate or those who are interested in it as an exotic experience would really gun for it, while otherwise it would just be an intermittent stream of casual bathers. Danger has definitely stopped human desperation and horny before, too. Some few brave souls will still risk it for the biscuit, but the vast majority won't unless they can guarentee safety to a reasonable degree, eg. travelling in a caravan under escort.
 
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Not forgetting it at all. I pointed out the IRL springs that the desperate want to believe work and how they aren't packed because that's the truth of the matter, even for the health benefits that they do honestly provide. Only the truly, truly desperate or those who are interested in it as an exotic experience would really gun for it, while otherwise it would just be an intermittent stream of casual bathers. Danger has definitely stopped human desperation and horny before, too. Some few brave souls will still risk it for the biscuit, but the vast majority won't unless they can guarentee safety to a reasonable degree, eg. travelling in a caravan under escort.
They're in a village with a guild named after the hot spring, I can't imagine there would be any real danger involved in getting there. Probably just set up a reservation through your own guild and they'll take you there themselves, but that's probably putting more thought into than the author intended....Do you think it works on guys, too?
 
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They're in a village with a guild named after the hot spring, I can't imagine there would be any real danger involved in getting there. Probably just set up a reservation through your own guild and they'll take you there themselves, but that's probably putting more thought into than the author intended....Do you think it works on guys, too?
Just because the village is named for the hot springs (remember there's a whole bunch of them, not just that one) doesn't mean that it's easy for the average person to travel there. Average adventurer, probably not, but civilians probably are shafted by monsters that roam the wilderness between settlements with their stronger fighters capable of maintaining the peace. "Probably just set up a reservation through your own guild and they'll take you there themselves" is exactly what I'm talking about regarding getting an escort, and they won't just do a job for free; they gotta pay. Now, consider that MC is an adventurer, and not a useless one, and he still has to CONSTANTLY do work to get enough money for them to live in that house and keep them fed; taking a break without doing work would end up with them being unable to eat, which was the whole impetus for asking for an easy quest to rest up with while still earning money to live, after all.

As for the springs and working on men: depends on how it works; if it stimulates by increasing estrogen, then yeah (though it comes with a host of other issues, and there's no guarentee that it will maintain itself, either). If it magically causes fat to accumulate there (form-shaping or otherwise), then yeah (but... you'd probably just get moobs). If it stimulates mammary gland tissues to grow at all, then yeah (and that would be entirely natural-looking tatas, too). If it works by specifically making women's breasts grow, then no.
 
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Just because the village is named for the hot springs (remember there's a whole bunch of them, not just that one) doesn't mean that it's easy for the average person to travel there. Average adventurer, probably not, but civilians probably are shafted by monsters that roam the wilderness between settlements with their stronger fighters capable of maintaining the peace.
As far as we've seen throughout the entire series so far, there have been no real threats near habitable areas. MC has to travel fairly far out of the way and off the beaten path to get to any monsters whatsoever. You're talking like every square inch outside a town or a village is filled with roaming monsters ready to kill someone when we've seen no evidence of that. At most you're probably dealing with muggers, which wouldn't really change regardless of monster density. That aside, people managed to travel fairly well in the real world under similar conditions without escorts (just replace monster with wild animals and muggers with...muggers). I've no reason to believe that it'd be that significant of a problem if people from our world could handle it.

"Probably just set up a reservation through your own guild and they'll take you there themselves" is exactly what I'm talking about regarding getting an escort, and they won't just do a job for free; they gotta pay. Now, consider that MC is an adventurer, and not a useless one, and he still has to CONSTANTLY do work to get enough money for them to live in that house and keep them fed; taking a break without doing work would end up with them being unable to eat, which was the whole impetus for asking for an easy quest to rest up with while still earning money to live, after all.
You're over exaggerating the MC's financial straits, my man. Back when Clause couldn't do anything he was still providing a roof, clothing and food for his sister and himself, even if they were bare bones. That's changed and he hasn't even been taking the high paying quests.

Chronologically speaking it hasn't been that long since he started actually making good money through sheer numbers, because of which e isn't really struggling as you're assuming. Whatever financial problems he may be experiencing at the current moment can be explained by two things, he's either spending way too much (he does shell out for the donkey and carriage and the various gear for his quests) and the fact that he will sometimes take magic stones over the gold reward. He has been offered anywhere from 250 to over 1 million gold over the course of his journeys and he rejected them in favor of leveling up with magic stones. That's his decision making at fault, not the economy he lives in. The last time I remember him actually accepting the gold payment was early on when he got like 26 gold, some silver and copper for hunting monsters. That's not an insignificant amount for a cheaper paying quest, that's actually a fairly large sum of money. His income level is fine, if anything he's demonstrated he has to potential to be top 1% if he really wanted, he's just a bit over zealous to see what his abilities can do so he's foregoing it in favor of levels


As for the springs and working on men: depends on how it works; if it stimulates by increasing estrogen, then yeah (though it comes with a host of other issues, and there's no guarentee that it will maintain itself, either). If it magically causes fat to accumulate there (form-shaping or otherwise), then yeah (but... you'd probably just get moobs). If it stimulates mammary gland tissues to grow at all, then yeah (and that would be entirely natural-looking tatas, too). If it works by specifically making women's breasts grow, then no.

My guy, this is magic. Let magic be magic. :glee:

If I wanted to scientifically question how magic works, I'd be reading a sci-fi. The status effect says "Enlarge" which is why I asked. Not because I was curious about it's theoretical biological explanations.

Edit: Clarity
 
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As far as we've seen throughout the entire series so far, there have been no real threats near habitable areas. MC has to travel fairly far out of the way and off the beaten path to get to any monsters whatsoever. You're talking like every square inch outside a town or a village is filled with roaming monsters ready to kill someone when we've seen no evidence of that. At most you're probably dealing with muggers, which wouldn't really change regardless of monster density. That aside, people managed to travel fairly well in the real world under similar conditions without escorts (just replace monster with wild animals and muggers with...muggers). I've no reason to believe that it'd be that significant of a problem if people from our world could handle it.
No, as far as we've seen areas nearby to settlements are safe because they are properly managed, rather than the wilderness. Monsters that easily threaten adventurers are those that are usually found away from civilization, within the semi-curated dungeons, and said dungeons can even go beyond their estimated tier, as with the Skeleton General that was well above someone two ranks higher than him. The only reason he got out of that was because of Auto Mode being entirely a cheat skill. Even then, as with literally the dungeon in the last arc, places under towns can dungeon-ize and result in monster incursions unless sealed and properly managed & maintained. Even without the shitbag feeding the Demon Ghoul, it was still an absolutely terrifying threat that is still loose; it wasn't defeated and has a much larger territory now, all because of an A-rank adventurer who got one-shot by it... and is nearly half its level, to boot. To repeat: She's 117, it's 208. How is that not a real threat near habitable areas? Lastly, monsters are NOT equivalent to wild animals, least of all for their active aggression against humanity. Don't try and pretend otherwise, man.

You're over exaggerating the MC's financial straits, my man. Back when Clause couldn't do anything he was still providing a roof, clothing and food for his sister and himself, even if they were bare bones. That's changed and he hasn't even been taking the high paying quests.

Chronologically speaking it hasn't been that long since he started actually making good money through sheer numbers, because of which e isn't really struggling as you're assuming. Whatever financial problems he may be experiencing at the current moment can be explained by two things, he's either spending way too much (he does shell out for the donkey and carriage and the various gear for his quests) and the fact that he will sometimes take magic stones over the gold reward. He has been offered anywhere from 250 to over 1 million gold over the course of his journeys and he rejected them in favor of leveling up with magic stones. That's his decision making at fault, not the economy he lives in. The last time I remember him actually accepting the gold payment was early on when he got like 26 gold, some silver and copper for hunting monsters. That's not an insignificant amount for a cheaper paying quest, that's actually a fairly large sum of money. His income level is fine, if anything he's demonstrated he has to potential to be top 1% if he really wanted, he's just a bit over zealous to see what his abilities can do so he's foregoing it in favor of levels
I'm not exaggerating the MC's financial straits, they literally talked about them last chapter; you really forget that? It's the whole reason they got the special request work at the hot springs, to get work that is considered "non-dangerous". Additionally, a donkey and cart, even a sturdily made one, are rather low end expenses that you could expect even a civilian to be able to afford, let alone an adventurer. Twilight Mine's uber-rare Spirit Gem (noted to be on the level of a national treasure, with commensurate rarity) would retail at 600 gold coins but wholesales at 100 gold coins (...600% markup for average retail? JFC either the economy is fucked or they're taking major advantage of him with that, and I am 100% convinced it's the latter) and just the 100 gold coins would, as per his own statement, "I don't even have to work anymore with that amount of money", indicating that such would have been sufficient to retire with and live an at least frugal life; we agree on that. However, the 'good money' is only because of the absolutely rediculous feats he's managed thanks to his auto mode skill; can't expect anyone else to just randomly stumble upon a Mandragora and perfectly harvest it, same with a fist-sized spirit gem in an otherwise-depleted mine.

My guy, this is magic. Let magic be magic. :glee:

If I wanted to scientifically question how magic works, I'd be reading a sci-fi. The status effect says "Enlarge" which is why I asked. Not because I was curious about it's theoretical biological explanations.
Screw you for shitting on me answering your question as asked.
 
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No, as far as we've seen areas nearby to settlements are safe because they are properly managed, rather than the wilderness. Monsters that easily threaten adventurers are those that are usually found away from civilization, within the semi-curated dungeons, and said dungeons can even go beyond their estimated tier, as with the Skeleton General that was well above someone two ranks higher than him. The only reason he got out of that was because of Auto Mode being entirely a cheat skill. Even then, as with literally the dungeon in the last arc, places under towns can dungeon-ize and result in monster incursions unless sealed and properly managed & maintained. Even without the shitbag feeding the Demon Ghoul, it was still an absolutely terrifying threat that is still loose; it wasn't defeated and has a much larger territory now, all because of an A-rank adventurer who got one-shot by it... and is nearly half its level, to boot. To repeat: She's 117, it's 208. How is that not a real threat near habitable areas?
As I said before, Habitable areas and beaten paths are safe, dungeons by their nature are dangerous of course but as of yet we've never seen a single monster become a threat on any normal road or citizen, even with the monster outbreak you're referring to there wasn't a single normal person affected even after it being a problem for so long, and that dungeon existed PRIOR to people building a town near it, they just put a church down to deal with it instead of hiring someone to kill the boss and said "Yeah this will do" and then it didn't. They KNEW it was there, they KNEW it was far away, and they still chose to make town near it. That's just human stupidity. If anything it's an exception to the rule.

Even then the way Clause talks about the Ghoul problem is so non-chalant that it seems like the idea that it would touch normal people hasn't even crossed his mind. That should say something. In fact, because of the fact it's actively monitored, normal people should be even less affected because someone is keeping an eye on it to keep them safe (and line their own pockets). Especially considering that the Seal STILL works on such a high level monster in the first place. A

They're not out just and about roaming the trails (as far as we've seen) as you are suggesting, just the deeper wildlands. Until that point, they're not a threat. Nothing about them is concerning until they cross that line. Now I'm sure it'll be a problem eventually because of plot (honestly it'd be weird if that Ghoul is just left hanging about) but we're not there yet (if ever) so we don't need to act like it.

Lastly, monsters are NOT equivalent to wild animals, least of all for their active aggression against humanity. Don't try and pretend otherwise, man.

I've seen enough animal attacks on people that I can assure you there is more than enough active aggression towards humans to supplement them.


I'm not exaggerating the MC's financial straits, they literally talked about them last chapter; you really forget that?
As stated before, any financial problems come as the result of Clauses decision making and not his income.

It's the whole reason they got the special request work at the hot springs, to get work that is considered "non-dangerous". Additionally, a donkey and cart, even a sturdily made one, are rather low end expenses that you could expect even a civilian to be able to afford, let alone an adventurer.
A donkey and a cart are low expenses? Based on what? I know you're not saying it based on our history, because farm animals were AT LEAST a day or more's wages for a Knight.

Twilight Mine's uber-rare Spirit Gem (noted to be on the level of a national treasure, with commensurate rarity) would retail at 600 gold coins but wholesales at 100 gold coins (...600% markup for average retail? JFC either the economy is fucked or they're taking major advantage of him with that, and I am 100% convinced it's the latter) and just the 100 gold coins would,
No functioning business that deals in person to person trading is going to WANT to give you full value for high cost items. They want to get as much out of it as they can and that means keeping a certain amount from you so they can turn a profit. The guild is a business that acts just like this, of course they're going to try and low ball him.

as per his own statement, "I don't even have to work anymore with that amount of money", indicating that such would have been sufficient to retire with and live an at least frugal life; we agree on that. However, the 'good money' is only because of the absolutely rediculous feats he's managed thanks to his auto mode skill; can't expect anyone else to just randomly stumble upon a Mandragora and perfectly harvest it, same with a fist-sized spirit gem in an otherwise-depleted mine.
Again, Clause managed to keep himself and his sister sheltered fairly well on what he was earning before his skills got better. In fact I went back to check the first meal he ate prior to everything and the man comes out of a hot bath and eats cabbage and bacon stew with rye bread and there is a pot of the stuff next to him. That's actually pretty decent meal for the income of 1 person in what's tantamount to Medival Europe. Afterwards though? No, that's just him. Honestly I don't think any financial struggles he has can be counted on the economy being bad, it's more likely Claus is just buying magic stones too often to upgrade his skills and achieve his goal of being "The best" and only taking SOME of the money offered for his quests.

Screw you for shitting on me answering your question as asked.

It was a joke question based on the fact the spring's effect is "Enlargement" m8. No need to pip up a stiffy. :glee:

edit: Clarity~ :glee: (I just really like this emote).
 
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As I said before, Habitable areas and beaten paths are safe, dungeons by their nature are dangerous of course but as of yet we've never seen a single monster become a threat on any normal road or citizen, even with the monster outbreak you're referring to there wasn't a single normal person affected even after it being a problem for so long, and that dungeon existed PRIOR to people building a town near it, they just put a church down to deal with it instead of hiring someone to kill the boss and said "Yeah this will do" and then it didn't. They KNEW it was there, they KNEW it was far away, and they still chose to make town near it. That's just human stupidity. If anything it's an exception to the rule.

Even then the way Clause talks about the Ghoul problem is so non-chalant that it seems like the idea that it would touch normal people hasn't even crossed his mind. That should say something. In fact, because of the fact it's actively monitored, normal people should be even less affected because someone is keeping an eye on it to keep them safe (and line their own pockets). Especially considering that the Seal STILL works on such a high level monster in the first place. A

They're not out just and about roaming the trails (as far as we've seen) as you are suggesting, just the deeper wildlands. Until that point, they're not a threat. Nothing about them is concerning until they cross that line. Now I'm sure it'll be a problem eventually because of plot (honestly it'd be weird if that Ghoul is just left hanging about) but we're not there yet (if ever) so we don't need to act like it.
No, not "habitable areas and beaten paths", the areas directly adjacent to civilization, because those are the areas routinely cleared. Roads are a product of civilization but are not civilization itself; that's solely cities, fortresses, towns, castles, et al.; Places where humans dwell, not just where you can occasionally find humans. If the Skeleton General hadn't been taken down he easily could have left the mines and wrecked havoc upon the land. And no, monsters do appear outside dungeons. Page 4, chapter 22, referring to ghouls: "They can appear almost anywhere, so long as there is corpses and defiled land!"

As for the the catacombs (all this is in same chapter 22, pgs. 19-21), they existed prior to it transforming into a dungeon, so no, they didn't just build the town near it after the fact; it was the church built to purify the land that was built after the fact, and that was when they discovered that the catacombs went much deeper than they had thought previously and abandoned that area (which is why it's now "on the outskirts of town") though trainee priests and A-rank adventurers still are hired to push back and clear the upper levels, with the lower levels being exponentially more dangerous because now the miasma is being all bottled up because of the church built on top, meaning there are far worse things down below. He doesn't talk about it as if it's not a threat, but in fact he complete opposite; he notes how they "barely managed to seal each floor with a door with holy seals; It seems like they're only trying to stop dangerous things from coming up", and right after tells her to run away immediately if things get dangerous because "they do come up sometimes". In fact the only reason that they are attempting to take on the mid-rank ghouls AT ALL is because in a pinch he can Auto Mode cheat things far beyond his regular capabilities, including guarenteed escape. Note also that the Demon Ghoul was affected by the Holy Seal because duh, undead are weak to Holy, period; it wasn't outright stopped, though; after throwing a tantrum and breaking the walls around it (showing that it could easily bypass the seal if it wanted), it just went for the easier meal, the A-rank who was, as far as it knew, laying there injured after its punch.

So, in conclusion: Monsters can and do show up everywhere, depending on the particulars of the environs, they are a very real and lethal threat even at just the low-rank to civilians and low-ranked adventurers and mid-rank ghouls a challenge to a typical mid-rank adventurer, and the threat progresses at least up to "super" within ghouls alone (low-mid-high-super).

I've seen enough animal attacks on people that I can assure you there is more than enough active aggression towards humans to supplement them.
Aggression towards something entering their territory or in self-defense is entirely different from the aggression towards humanity shown by monsters, and you know that. I'm disappointed in you even trying to rebut this.

As stated before, any financial problems come as the result of Clauses decision making and not his income.
So yeah, guess you did forget. The amount of money he could have gotten from the Mandragora or the Spirit Gem

A donkey and a cart are low expenses? Based on what? I know you're not saying it based on our history, because farm animals were AT LEAST a day or more's wages for a Knight.
Iron-bound cart 4s c1350
4 shillings for an iron-bound cart; an entirely wooden cart would be much cheaper, as the cost is primarily in the iron, and it being sized for a donkey would further reduce the costs of material and labour.

Doesn't have "donkey" in the list, but something relatively equivalent,
Wether (castrated ram) 9d-10d 1338

and lastly, wage:
knight 2s/day 1316

So you're right, it'd still be about a day's wages for a (Mercenary) Knight. Or, in other words, an Adventurer. Still well within affordability for a civilian, though it wouldn't take just a day or two, and definitely nowhere near the price of, say, their home (Given the illustration, it would be "Row house in York (well built) up to £5", assuming they own and aren't renting it, which seems to be the case); it would probably be a week or two's wages equivalent or so. So what's the problem you had with what I said, exactly? Since it seems you're agreeing with me factually while disagreeing with me tonally.

(All values from the "Medieval Price List", Courtesy of Kenneth Hodges (hodges@jif.berkeley.edu))

No functioning business that deals in person to person trading is going to WANT to give you full value for high cost items. They want to get as much out of it as they can and that means keeping a certain amount from you so they can turn a profit. The guild is a business that acts just like this, of course they're going to try and low ball him.
There's a difference between not wanting to give full value for high cost items and what basically equates to robbery; they gave him 16% of its retail value. If they had at least offered 200 coins or 31% of the retail value, they'd still be getting a 400 gold profit on just reselling the raw material alone, and getting far, FAR more than that by processing it first, without it being an insultingly low offer.

Again, Clause managed to keep himself and his sister sheltered fairly well on what he was earning before his skills got better. In fact I went back to check the first meal he ate prior to everything and the man comes out of a hot bath and eats cabbage and bacon stew with rye bread and there is a pot of the stuff next to him. That's actually pretty decent meal for the income of 1 person in what's tantamount to Medival Europe. Afterwards though? No, that's just him. Honestly I don't think any financial struggles he has can be counted on the economy being bad, it's more likely Claus is just buying magic stones too often to upgrade his skills and achieve his goal of being "The best" and only taking SOME of the money offered for his quests.
They own their house through his parents' inheritance; shelter is not the concern, subsistence and maintenance is. They had to make do with a VERY frugal lifestyle (note that he thinks of wealth in terms of rye breads; it was basically low peasant and serf food, dense loafs usually made from whole or cracked rye grain including the bran, like pumpernickel (softer) and black bread (harder)). That first meal is explicitly "hard rye bread", so black bread, and cabbage and 'bacon' pottage stew. Cured sides of bacon (longitudinal half of a pig with the legs and shoulders removed) were 15 pence in the 1390s according to the account books of Henry of Lancaster, Earl of Derby, with whole live pigs being 2 shillings, so the amount shown on pg. 24 ch. 1 wouldn't even amount to a pence, possibly not even a farthing's worth (most likely a farthing's worth or two in the whole pot, though), likely made from jowl meat. It's decent in the sense that it will feed you, and the salt from the cured meat will make it a nicely salted dish, but it is a labourer's meal, the lowest peasant rung that isn't just a slave.

He was only offered the magic stones instead of coinage because they couldn't afford to empty the guild's coffers at the rate he was suddenly providing massive amounts and qualities of ingredients with his skill upgrade, things that no other adventurer, let alone civilian, could do; civilians would have to rely on their job's wages to subsist, possibly pay rent with, and slowly save up enough not just for the vacation itself, but also transportation to and from there as well as all fees from the guild (they wouldn't pay out of pocket for the food for the adventurers hired for protection and their mounts and any carts if needed for carrying supplies; those costs would be incurred by the client).
 
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No, not "habitable areas and beaten paths", the areas directly adjacent to civilization, because those are the areas routinely cleared. Roads are a product of civilization but are not civilization itself; that's solely cities, fortresses, towns, castles, et al.; Places where humans dwell, not just where you can occasionally find humans. If the Skeleton General hadn't been taken down he easily could have left the mines and wrecked havoc upon the land. And no, monsters do appear outside dungeons. Page 4, chapter 22, referring to ghouls: "They can appear almost anywhere, so long as there is corpses and defiled land!"
So basically completely out of the way of the clear road that leads to the spa?


As for the the catacombs (all this is in same chapter 22, pgs. 19-21), they existed prior to it transforming into a dungeon, so no, they didn't just build the town near it after the fact; it was the church built to purify the land that was built after the fact, and that was when they discovered that the catacombs went much deeper than they had thought previously and abandoned that area (which is why it's now "on the outskirts of town") though trainee priests and A-rank adventurers still are hired to push back and clear the upper levels, with the lower levels being exponentially more dangerous because now the miasma is being all bottled up because of the church built on top, meaning there are far worse things down below.
I'm sorry but the direct wording is that the catacombs were there before they built the town, then they built the church to purify it. You're assuming details into the story, there's no portion of Claus' words that state they didn't know prior to building the town. If anything the usage of "Then" demonstrates they knew perfectly well it was there and thought the church would be enough as they built the town near it.

For them to not know anything would assume that the town's founders would never have come across it on the outskirts during the planning or scouting phase of township. Even if they were just given the land, someone would likely be checking out the area to make sure it's even worth using and to (likely) clear out any herds of monsters that might already be there. Land inspection is part of town building, so unless we assume they skipped it (which is very possible irregardless) then there's very little reason to think they didn't know.

He doesn't talk about it as if it's not a threat, but in fact he complete opposite; he notes how they "barely managed to seal each floor with a door with holy seals; It seems like they're only trying to stop dangerous things from coming up", and right after tells her to run away immediately if things get dangerous because "they do come up sometimes". In fact the only reason that they are attempting to take on the mid-rank ghouls AT ALL is because in a pinch he can Auto Mode cheat things far beyond his regular capabilities, including guarenteed escape.
To quote myself
Even then the way Clause talks about the Ghoul problem is so non-chalant that it seems like the idea that it would touch normal people hasn't even crossed his mind.
I never said they weren't a threat, I said he likely never considers that they could do any harm to the nearby civilians. There IS a difference between those two statements. If you're going to retort me, then please retort what I'm saying, not what you're assuming I'm saying.

Note also that the Demon Ghoul was affected by the Holy Seal because duh, undead are weak to Holy, period; it wasn't outright stopped, though; after throwing a tantrum and breaking the walls around it (showing that it could easily bypass the seal if it wanted), it just went for the easier meal, the A-rank who was, as far as it knew, laying there injured after its punch.

Again, you're assuming things. If it was so easy for a high rank monster to just break through, we either would've heard of it or it's never happened before. You'd think the church would place a seal on more than just a tiny door if it ever had a history of happening. Especially if they have knowledge that such a high rank monster even could exist down there. Logically, if we're going to assume anything, then we can assume that no monster that has been sealed ever broke out by going AROUND the seal.

So, in conclusion: Monsters can and do show up everywhere, depending on the particulars of the environs, they are a very real and lethal threat even at just the low-rank to civilians and low-ranked adventurers and mid-rank ghouls a challenge to a typical mid-rank adventurer, and the threat progresses at least up to "super" within ghouls alone (low-mid-high-super).

Ghouls can show up (almost) anywhere from what was explained and, in general, need corpses and "Defiled land" to spawn. We don't know what "Defiled land" means to them but we can assume it's when something terrible happens on it. That's not just anywhere, and that's also not "Everywhere"


Aggression towards something entering their territory or in self-defense is entirely different from the aggression towards humanity shown by monsters, and you know that. I'm disappointed in you even trying to rebut this.

Animals attack people just for the hell of it all the time, what are you on about? Japan itself had a problem where monkies were coming out of the forests to just attack children and the elderly just last year. These animals weren't provoked, they weren't defending themselves, and they didn't want any food, they would just come out and attack.

"The attacks — on 58 people since July 8 — are getting so bad Yamaguchi city hall hired a special unit to hunt the animals with tranquilizer guns.

The monkeys aren’t interested in food, so traps haven’t worked. They have targeted mostly children and the elderly.

“They are so smart, and they tend to sneak up and attack from behind, often grabbing at your legs,” city official Masato Saito said Wednesday.

When confronted by a monkey, the instructions are: Do not look them in the eye, make yourself look as big as possible, such as by spreading open your coat, then back away as quietly as possible without making sudden moves, according to Saito.

A woman was assaulted by a monkey while hanging laundry on her veranda. Another victim showed bandaged toes. They were taken aback and frightened by how big and fat the monkeys were."



Wild animals do not need a reason to attack you, they're impulsive and unpredictable creatures. The only thing they know or understand is "If I do, whose going to stop me?"

Some animals also straight up just don't like humans. In fact, elephants are one of the few creatures that have been documented to specifically go out of their way to attack humans who aren't even bothering them. Legitimately, you need to understand that animals are just as vicious as any monster you could imagine...which is why we often base our monsters on them.


So yeah, guess you did forget. The amount of money he could have gotten from the Mandragora or the Spirit Gem
I didn't forget, but it's not a cheap thing that just anybody can get, as you stated.

Iron-bound cart 4s c1350
4 shillings for an iron-bound cart; an entirely wooden cart would be much cheaper, as the cost is primarily in the iron, and it being sized for a donkey would further reduce the costs of material and labour.

Doesn't have "donkey" in the list, but something relatively equivalent,
Wether (castrated ram) 9d-10d 1338

and lastly, wage:
knight 2s/day 1316

So you're right, it'd still be about a day's wages for a (Mercenary) Knight. Or, in other words, an Adventurer. Still well within affordability for a civilian, though it wouldn't take just a day or two, and definitely nowhere near the price of, say, their home (Given the illustration, it would be "Row house in York (well built) up to £5", assuming they own and aren't renting it, which seems to be the case); it would probably be a week or two's wages equivalent or so.
The average unskilled laborer (which most peasents were) earned 40-80 shillings a year, mate. That's like 6 shillings a month if we're assuming you're making 80 per year. That's not something just ANYONE could get during those times. Here is a link to that. What you're saying (I don't know if intentional or not) is that Clause was by default already on the higher end of the paygap when he bought those things. So sure, it may have been cheap for him, at that moment but they're not cheap in general


So what's the problem you had with what I said, exactly? Since it seems you're agreeing with me factually while disagreeing with me tonally.
That you're making an assumption on pricing.

There's a difference between not wanting to give full value for high cost items and what basically equates to robbery; they gave him 16% of its retail value. If they had at least offered 200 coins or 31% of the retail value, they'd still be getting a 400 gold profit on just reselling the raw material alone, and getting far, FAR more than that by processing it first, without it being an insultingly low offer.
Welcome to capitalism!

They own their house through his parents' inheritance; shelter is not the concern, subsistence and maintenance is.
M...Maitenance of your home counts as sheltering concerns....

They had to make do with a VERY frugal lifestyle (note that he thinks of wealth in terms of rye breads; it was basically low peasant and serf food, dense loafs usually made from whole or cracked rye grain including the bran, like pumpernickel (softer) and black bread (harder)).
I don't doubt it.


That first meal is explicitly "hard rye bread", so black bread, and cabbage and 'bacon' pottage stew. Cured sides of bacon (longitudinal half of a pig with the legs and shoulders removed) were 15 pence in the 1390s according to the account books of Henry of Lancaster, Earl of Derby, with whole live pigs being 2 shillings, so the amount shown on pg. 24 ch. 1 wouldn't even amount to a pence, possibly not even a farthing's worth (most likely a farthing's worth or two in the whole pot, though), likely made from jowl meat. It's decent in the sense that it will feed you, and the salt from the cured meat will make it a nicely salted dish, but it is a laborer's meal, the lowest peasent rung that isn't just a slave.
Hold up, as someone who has had bacon and cabbage stew, I can tell you it is a bussin meal and I suggest you try some when you get the chance and you'll see for yourself. That aside, you're also assuming how much meat they have vs how much they're using and then assuming how much they paid based off of that. We don't know either of these things. We have to simply acknowledge that they had enough to buy meat which is already a pretty big thing considering the income of a lower end peasent.

"A prosperous English peasant in the 14th century would probably consume 2 - 3 pounds of bread, 8 ounces of meat or fish or other protein and 2 -3 pints of ale per day. The bread was usually mean of rye, oats, or barley. Meat was expensive and usually only available on special occasions. Often eggs, butter, or cheese were substituted for meat. Vegetables such as onions, leeks, cabbage, garlic, turnips, parsnips, peans and beans were staples. Fruits were avaiable in season." - Jeffrey L. Singman, Daily Life in Medieval Europe

This is the PROSPEROUS end of the deal. This is what you'd expect to eat if you were doing well with the money you made as an average person. We can assume that the meal he is eating is at the very least an expensive meal in general because it does feature meat. As stated before, an unskilled laborer was only making around 6 shillings a month on the higher end of that scale. Without reading details into it, not even taking the entire pot into account, it is likely that he's on the more "prosperous end" of civilian living. That's still significant in terms of his overall financial standing, as the lower end of the financial tier would mean that he earns like 3 shillings a month, with any amount of pig eating a significant chunk of that months savings.

Yet he's not worried, but excited. Meaning it's within his tolerance zone. So he is likely on the higher end of civilian life.

He was only offered the magic stones instead of coinage because they couldn't afford to empty the guild's coffers at the rate he was suddenly providing massive amounts and qualities of ingredients with his skill upgrade, things that no other adventurer, let alone civilian, could do; civilians would have to rely on their job's wages to subsist, possibly pay rent with, and slowly save up enough not just for the vacation itself, but also transportation to and from there as well as all fees from the guild (they wouldn't pay out of pocket for the food for the adventurers hired for protection and their mounts and any carts if needed for carrying supplies; those costs would be incurred by the client).
The reason he chose the stones, several times, doesn't really mean much. The fact of the matter is that he did. Besides, they may not have been able to pay him everything, but what they COULD pay him was already well enough for all his needs, and he still chose to go down the path of "Being the best" instead of just being rich and hiring other adventurers to search for him. Considering the guild, and how they have to deal with Clause, they'd probably charge an arm and a leg just to recoup his costs, however I don't think that could be said for every guild or specifically the Spa guild. Unless they're a high end guild, then I could imagine it, plus I don't wanna get into trying to math out Pence and Shillings into Dollars and Yen (the spa looks to be designed after a japanese resort).
 
Dex-chan lover
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"How dare two people have a conversation that isn't less than a paragraph! Why aren't they thinking of ME!?"
Calm down it was a joke. this is easily the longest conversation I've ever seen on this site and it's about a manga that really only has it's art going for it.
 
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Dex-chan lover
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Calm down it was a joke. this is easily the longest conversation I've ever seen on this site and it's about a manga that really only has it's art going for it.
Ehhhh, it was more so about the economics of the time period he's supposed to be in.
 

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